Player Matchup

Merlin
Merlin
 
Merlin
Level 41
God Stats
13W - 14L
1,583 SR
Queue Stats
138W - 141L
1,521 Elo+
Solo
Ra
Ra
 
Ra
Level 25
God Stats
18W - 32L
1,346 SR
Queue Stats
21W - 38L
1,178 Elo+
Party 3
Cthulhu
Cthulhu
ClearestOcean86
Cthulhu
Level 109
God Stats
0W - 2L
1,247 SR
Queue Stats
26W - 21L
1,348 Elo+
Party 3
Hercules
Hercules
Simpsei-_
Hercules
Level 22
God Stats
5W - 11L
1,473 SR
Queue Stats
209W - 220L
1,257 Elo+
Party 2
Hera
Hera
muniemun
Hera
Level 79
God Stats
4W - 6L
1,515 SR
Queue Stats
164W - 147L
1,407 Elo+
Party 2
Team Averages
Level 55
1,433 SR
1,342 Elo+

VS

Team Averages
Level 75
1,526 SR
1,445 Elo+
Hades
Hades
ForbiddenW1sd0m
Hades
Level 125
God Stats
48W - 44L
1,695 SR
Queue Stats
100W - 102L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
TCOV Shaddow
Jormungandr
Level 13
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Th3EkIipz
Guan Yu
Level 109
God Stats
11W - 9L
1,692 SR
Queue Stats
300W - 250L
1,465 Elo+
Party 1
Bakasura
Bakasura
The RussianWood
Bakasura
Level 88
God Stats
1W - 1L
1,491 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 1
Artemis
Artemis
bloodartisttatto
Artemis
Level 40
God Stats
25W - 23L
1,465 SR
Queue Stats
226W - 236L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 0
8,618
479
3,277
6,384
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
 
Ra
5
0 / 3 / 1
5,524
307
1,164
2,468
290
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 5
8,710
484
7,997
9,230
9,122
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Simpsei-_
Hercules
12
0 / 3 / 1
7,408
412
6,515
10,481
10,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
14
8 / 4 / 0
9,148
508
10,377
10,430
2,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 2
10,493
583
7,679
7,115
3,911
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
TCOV Shaddow
Jormungandr
13
1 / 1 / 0
8,291
461
3,906
9,227
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Th3EkIipz
Guan Yu
14
5 / 4 / 3
10,181
566
7,848
16,825
12,088
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
16
4 / 1 / 3
10,727
596
4,897
10,694
4,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 4
8,239
458
5,873
10,288
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
13
13
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Ra
 
Ra
0
3
1
0.17
L
2
1
5
4.5
W
3
0
2
4
L
Hercules
Simpsei-_
Hercules
0
3
1
0.17
W
Jormungandr
TCOV Shaddow
Jormungandr
1
1
0
1
W
Guan Yu
Th3EkIipz
Guan Yu
5
4
3
1.63
W
Bakasura
4
1
3
5.5
W
0
5
4
0.4
L
Hera
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
30,203
38,993
Taken
54,149
24,723
Mitigated
27,550
8,216
Healing
18,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,277
482
0
312
6,384
2,132
111
4,256
2,128
64,860
0
L
Ra
 
Ra
1,164
245
179
186
2,468
290
0
0
2,468
10,863
0
L
7,997
408
359
1,574
9,230
9,122
0
0
9,160
37,824
0
W
7,679
977
362
6,134
7,115
3,911
2,812
2,860
4,207
74,014
0
L
Hercules
Simpsei-_
Hercules
6,515
2,761
0
2,307
10,481
10,415
39
5,666
4,735
383
35,985
W
Jormungandr
TCOV Shaddow
Jormungandr
3,906
1,436
0
0
9,227
3,889
1,217
865
8,037
36,567
0
W
Guan Yu
Th3EkIipz
Guan Yu
7,848
1,269
1,164
2,467
16,825
12,088
641
9,065
7,735
0
41,774
W
Bakasura
4,897
3,938
0
5,524
10,694
4,250
97
1,570
9,099
0
68,494
W
5,873
2,145
441
2,570
10,288
3,412
140
8,747
1,541
0
40,303
L
Hera
10,377
2,567
219
3,080
10,430
2,764
319
1,663
8,692
60,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
47,931
387
Minions Killed
459
0
Camps Cleared
0
1,321,678
Distance Traveled
1,651,459
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,618
479
150
8
0
274,161
2
L
Ra
5,524
307
21
1
0
102,036
0
L
Cthulhu
8,710
484
50
3
0
354,818
2
W
Hades
10,493
583
142
8
0
329,103
4
L
Hercules
7,408
412
64
4
0
301,080
1
W
Jormungandr
8,291
461
66
4
0
285,727
0
W
Guan Yu
10,181
566
55
3
0
343,359
2
W
Bakasura
10,727
596
128
7
0
415,109
0
W
Artemis
8,239
458
68
4
0
278,161
0
L
Hera
9,148
508
102
6
0
289,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role