Player Matchup

Yemoja
Yemoja
Moonun
Yemoja
Level 128
God Stats
0W - 1L
1,541 SR
Queue Stats
35W - 20L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
littlemacmiller
Cthulhu
Level 29
God Stats
6W - 6L
1,287 SR
Queue Stats
40W - 43L
1,521 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xxkevinpow18xx
Kumbhakarna
Level 106
God Stats
1W - 2L
1,521 SR
Queue Stats
118W - 103L
1,499 Elo+
Party 1
Team Averages
Level 88
1,450 SR
1,519 Elo+

VS

Team Averages
Level 63
1,570 SR
1,458 Elo+
Heimdallr
Heimdallr
Soupmexus
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,301 Elo+
Party 2
Olorun
Olorun
Vynaki
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 2
Geb
Geb
theLotionKing
Geb
Level 160
God Stats
22W - 14L
1,709 SR
Queue Stats
812W - 520L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moonun
Yemoja
16
4 / 4 / 9
12,935
616
21,731
26,459
12,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 6
13,270
632
13,446
29,310
37,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
xxkevinpow18xx
Kumbhakarna
15
4 / 10 / 6
13,034
621
7,311
26,930
12,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Soupmexus
Heimdallr
18
8 / 3 / 8
14,619
696
26,928
16,650
9,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Vynaki
Olorun
15
2 / 9 / 8
12,275
585
15,868
18,768
8,952
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
9 / 2 / 9
14,887
709
22,983
23,219
29,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
19
19
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Moonun
Yemoja
4
4
9
2.13
W
Heimdallr
Soupmexus
Heimdallr
8
3
8
4
W
Olorun
Vynaki
Olorun
2
9
8
0.67
L
6
5
6
1.8
W
9
2
9
6.75
L
Kumbhakarna
xxkevinpow18xx
Kumbhakarna
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,488
Damage
65,779
82,699
Taken
58,637
62,562
Mitigated
48,093
11,063
Healing
17,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Moonun
Yemoja
21,731
2,518
1,065
4,729
26,459
12,193
211
15,123
10,861
70,526
0
W
Heimdallr
Soupmexus
Heimdallr
26,928
15,850
279
2,996
16,650
9,356
2,261
13,566
3,084
0
72,415
W
Olorun
Vynaki
Olorun
15,868
6,292
1,703
5,627
18,768
8,952
378
15,735
3,033
42,379
0
L
13,446
246
1,516
1,191
29,310
37,868
92
10,295
18,480
48,158
0
W
22,983
2,903
0
6,752
23,219
29,785
824
13,450
9,769
66,610
0
L
Kumbhakarna
xxkevinpow18xx
Kumbhakarna
7,311
177
0
2,562
26,930
12,501
0
12,072
14,479
53,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
41,781
226
Minions Killed
185
0
Camps Cleared
0
1,234,057
Distance Traveled
990,018
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,935
616
86
4
0
392,264
5
W
Heimdallr
14,619
696
91
4
0
310,927
0
W
Olorun
12,275
585
39
2
0
292,620
3
L
Cthulhu
13,270
632
52
2
0
385,889
2
W
Geb
14,887
709
55
3
0
386,471
2
L
Kumbhakarna
13,034
621
88
4
0
455,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role