Player Matchup

Chaac
Chaac
ThaWigSplittah
Chaac
Level 126
God Stats
107W - 46L
1,659 SR
Queue Stats
792W - 753L
1,423 Elo+
Party 1
Discordia
Discordia
VFA Fornax
Discordia
Level 69
God Stats
16W - 19L
1,473 SR
Queue Stats
237W - 216L
1,444 Elo+
Party 1
Awilix
Awilix
XKillerJay
Awilix
Level 49
God Stats
5W - 9L
1,433 SR
Queue Stats
356W - 292L
1,419 Elo+
Party 1
Team Averages
Level 81
1,522 SR
1,429 Elo+

VS

Team Averages
Level 72
1,439 SR
1,401 Elo+
Chaac
Chaac
Eu Psycho one
Chaac
Level 50
God Stats
56W - 66L
1,451 SR
Queue Stats
173W - 203L
1,374 Elo+
Solo
Cthulhu
Cthulhu
IRON_BLADE134
Cthulhu
Level 97
God Stats
2W - 4L
1,366 SR
Queue Stats
134W - 130L
1,480 Elo+
Party 2
Chang'e
Chang'e
t-dog17917
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 14
15,698
683
24,729
23,740
29,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
VFA Fornax
Discordia
18
7 / 2 / 13
14,793
643
21,934
12,094
4,090
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
XKillerJay
Awilix
17
7 / 4 / 11
14,368
625
11,044
18,929
7,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
13,166
572
12,815
21,475
8,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
15
1 / 6 / 4
14,258
620
15,141
21,117
19,614
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
t-dog17917
Chang'e
15
2 / 10 / 1
12,487
543
8,376
22,422
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
25
Kills
5
6
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
Cthulhu
1
6
4
0.5
W
11
0
14
18
W
Discordia
VFA Fornax
Discordia
7
2
13
6.75
W
Awilix
XKillerJay
Awilix
7
4
11
3.13
L
Chang'e
t-dog17917
Chang'e
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,707
Damage
36,332
54,763
Taken
65,014
40,387
Mitigated
33,973
20,459
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,815
1,667
1,019
4,299
21,475
8,589
0
10,545
10,717
0
48,274
L
Cthulhu
15,141
734
827
2,665
21,117
19,614
0
5,511
15,256
56,225
0
W
24,729
6,674
0
11,334
23,740
29,026
1,932
9,197
14,543
0
89,637
W
Discordia
VFA Fornax
Discordia
21,934
1,466
215
3,077
12,094
4,090
1,147
5,813
6,281
89,243
0
W
Awilix
XKillerJay
Awilix
11,044
4,554
243
5,590
18,929
7,271
0
9,250
9,679
0
53,183
L
Chang'e
t-dog17917
Chang'e
8,376
383
2,862
5,339
22,422
5,770
0
5,936
16,278
44,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
39,911
234
Minions Killed
185
0
Camps Cleared
0
1,256,845
Distance Traveled
1,054,553
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,166
572
48
2
0
343,751
0
L
Cthulhu
14,258
620
61
3
0
357,783
2
W
Chaac
15,698
683
80
3
0
455,352
3
W
Discordia
14,793
643
118
5
0
365,812
2
W
Awilix
14,368
625
36
2
0
435,681
5
L
Chang'e
12,487
543
76
3
0
353,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role