Player Matchup

Hachiman
Hachiman
ItalianSavage69
Hachiman
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 85L
1,450 Elo+
Party 2
Hel
Hel
NoljinMan
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
TheRealNorbel
Cthulhu
Level 22
God Stats
0W - 3L
1,435 SR
Queue Stats
91W - 103L
1,441 Elo+
Party 2
Team Averages
Level 44
1,478 SR
1,462 Elo+

VS

Team Averages
Level 53
1,495 SR
1,462 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CouchNoob
Tyr
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 110L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
MISFISH
Cthulhu
Level 23
God Stats
1W - 1L
1,486 SR
Queue Stats
3W - 7L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
3 / 2 / 0
9,036
645
9,285
10,058
3,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 7 / 2
7,963
569
2,987
10,874
3,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
10
0 / 6 / 3
8,050
575
4,343
13,850
7,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 9
9,660
690
8,190
4,619
1,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 6
10,174
727
7,423
11,341
7,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
MISFISH
Cthulhu
13
5 / 2 / 8
9,946
710
13,703
9,675
5,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
9
8.5
W
6
0
6
9
L
Hachiman
3
2
0
1.5
W
Cthulhu
MISFISH
Cthulhu
5
2
8
4.5
L
0
7
2
0.14
L
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
29,316
34,782
Taken
25,635
14,758
Mitigated
14,563
10,715
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,190
235
0
2,019
4,619
1,870
429
996
3,623
30,303
0
W
7,423
622
0
1,138
11,341
7,652
985
3,844
7,497
0
41,115
L
Hachiman
9,285
5,179
0
2,087
10,058
3,270
0
6,340
3,693
0
56,953
W
Cthulhu
MISFISH
Cthulhu
13,703
40
547
2,579
9,675
5,041
0
2,517
7,158
44,459
0
L
2,987
135
3,500
3,998
10,874
3,656
0
7,477
3,297
17,578
0
L
Cthulhu
4,343
108
335
795
13,850
7,832
0
8,148
5,517
11,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
29,780
132
Minions Killed
167
0
Camps Cleared
0
761,005
Distance Traveled
814,254
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,660
690
44
3
0
255,739
2
W
Tyr
10,174
727
54
4
0
279,901
0
L
Hachiman
9,036
645
83
6
0
251,436
5
W
Cthulhu
9,946
710
69
5
0
278,614
1
L
Hel
7,963
569
31
2
0
256,470
1
L
Cthulhu
8,050
575
18
1
0
253,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role