Player Matchup

Cthulhu
Cthulhu
F1nnickOdair
Cthulhu
Level 83
God Stats
5W - 1L
1,803 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Mystreal
Sun Wukong
Level 91
God Stats
2W - 0L
1,715 SR
Queue Stats
89W - 95L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Yunboro
Nu Wa
Level 68
God Stats
12W - 12L
1,561 SR
Queue Stats
148W - 162L
1,437 Elo+
Party 1
Team Averages
Level 81
1,693 SR
1,502 Elo+

VS

Team Averages
Level 123
1,470 SR
1,494 Elo+
Chaac
Chaac
D0G S0LDIER 99
Chaac
Level 89
God Stats
45W - 26L
1,592 SR
Queue Stats
195W - 149L
1,568 Elo+
Party 2
Chiron
Chiron
DiaBadAss21
Chiron
Level 123
God Stats
3W - 1L
1,660 SR
Queue Stats
146W - 110L
1,529 Elo+
Party 2
Chang'e
Chang'e
I MISS BONES I
Chang'e
Level 156
God Stats
1W - 3L
1,159 SR
Queue Stats
44W - 57L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F1nnickOdair
Cthulhu
20
8 / 5 / 15
17,228
663
35,803
26,508
43,250
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Mystreal
Sun Wukong
20
13 / 0 / 11
18,606
716
39,366
25,115
33,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Yunboro
Nu Wa
20
5 / 5 / 15
16,709
643
31,458
21,902
8,830
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 4
15,514
597
18,218
47,077
46,596
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
20
6 / 9 / 1
16,286
626
22,119
34,494
12,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 7 / 5
14,363
552
15,300
40,957
22,542
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
26
Kills
9
10
Deaths
26
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Chiron
6
9
1
0.72
W
Cthulhu
F1nnickOdair
Cthulhu
8
5
15
3.1
L
1
7
5
0.5
W
Sun Wukong
Mystreal
Sun Wukong
13
0
11
18.5
W
Nu Wa
Yunboro
Nu Wa
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,627
Damage
55,637
73,525
Taken
122,528
85,436
Mitigated
81,455
17,331
Healing
64,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,218
2,807
1,217
20,959
47,077
46,596
0
26,373
19,870
0
78,027
L
Chiron
22,119
8,757
1,752
11,343
34,494
12,317
2,399
16,836
17,193
0
117,057
W
Cthulhu
F1nnickOdair
Cthulhu
35,803
1,867
249
644
26,508
43,250
460
4,077
22,431
80,239
0
L
15,300
994
9,199
19,766
40,957
22,542
953
24,200
16,207
84,701
0
W
Sun Wukong
Mystreal
Sun Wukong
39,366
9,339
0
6,160
25,115
33,356
114
5,079
20,036
1,528
122,976
W
Nu Wa
Yunboro
Nu Wa
31,458
6,795
1,646
8,632
21,902
8,830
2,117
6,301
15,601
99,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
46,163
295
Minions Killed
304
0
Camps Cleared
0
1,463,070
Distance Traveled
1,280,914
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,514
597
78
3
0
436,492
10
L
Chiron
16,286
626
127
5
0
399,741
6
W
Cthulhu
17,228
663
79
3
0
523,989
0
L
Chang'e
14,363
552
99
4
0
444,681
6
W
Sun Wukong
18,606
716
109
4
0
534,812
1
W
Nu Wa
16,709
643
107
4
0
404,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role