Player Matchup

Neith
Neith
BallOfCorn
Neith
Level 10
God Stats
10W - 9L
1,476 SR
Queue Stats
61W - 69L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
NateBrook
Cthulhu
Level 49
God Stats
2W - 2L
1,708 SR
Queue Stats
179W - 195L
1,503 Elo+
Solo
Cupid
Cupid
threelittlewords
Cupid
Level 63
God Stats
1W - 0L
1,342 SR
Queue Stats
117W - 114L
1,156 Elo+
Party 2
Team Averages
Level 41
1,508 SR
1,357 Elo+

VS

Team Averages
Level 33
1,481 SR
1,436 Elo+
Sol
Sol
CrimsonSouI
Sol
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Loki
Loki
DeathsDecree
Loki
Level 43
God Stats
5W - 11L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 1
Skadi
Skadi
Gera0180
Skadi
Level 29
God Stats
5W - 10L
1,442 SR
Queue Stats
191W - 274L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 0 / 8
8,850
681
5,657
2,918
1,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
NateBrook
Cthulhu
13
7 / 1 / 2
10,508
808
7,908
10,405
9,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 6
9,098
700
5,192
7,643
2,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
8,389
645
5,669
7,341
2,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
7,279
560
2,385
8,311
5,973
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Skadi
Gera0180
Skadi
12
1 / 1 / 2
8,184
630
4,249
8,051
2,723
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
8
5
L
2
4
1
0.63
L
0
5
1
0.1
L
Skadi
Gera0180
Skadi
1
1
2
2
W
Cthulhu
NateBrook
Cthulhu
7
1
2
8
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,757
Damage
12,303
20,966
Taken
23,703
13,204
Mitigated
10,844
4,971
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,657
3,467
0
1,569
2,918
1,027
1,510
649
2,269
0
34,674
L
5,669
1,751
0
1,416
7,341
2,148
0
2,892
4,449
19,665
0
L
2,385
836
0
590
8,311
5,973
0
2,562
5,749
0
13,409
L
Skadi
Gera0180
Skadi
4,249
1,706
123
3,101
8,051
2,723
0
2,474
5,577
0
26,261
W
Cthulhu
NateBrook
Cthulhu
7,908
469
82
2,387
10,405
9,604
0
3,817
6,588
39,520
0
W
5,192
2,749
108
825
7,643
2,573
1,100
1,348
6,295
0
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
23,852
186
Minions Killed
90
0
Camps Cleared
0
724,200
Distance Traveled
601,395
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,850
681
61
5
0
241,149
0
L
Sol
8,389
645
33
3
0
199,176
1
L
Loki
7,279
560
18
1
0
200,223
0
L
Skadi
8,184
630
39
3
0
201,996
2
W
Cthulhu
10,508
808
48
4
0
245,665
2
W
Cupid
9,098
700
77
6
0
237,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role