Player Matchup

Bakasura
Bakasura
BoundLess NoVa
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Killing_Time305
Cthulhu
Level 128
God Stats
7W - 6L
1,504 SR
Queue Stats
219W - 218L
1,515 Elo+
Solo
Chiron
Chiron
Monkey D Lufy18
Chiron
Level 125
God Stats
5W - 11L
1,328 SR
Queue Stats
59W - 69L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
XxZangetsuxX17
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
hylov
Jormungandr
Level 125
God Stats
8W - 15L
1,485 SR
Queue Stats
20W - 31L
1,517 Elo+
Party 1
Team Averages
Level 117
1,464 SR
1,508 Elo+

VS

Team Averages
Level 129
1,665 SR
1,554 Elo+
Loki
Loki
HydraDarkGuiJeff
Loki
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 176L
1,585 Elo+
Party 2
Hel
Hel
Hydra_Dudu
Hel
Level 144
God Stats
13W - 7L
1,747 SR
Queue Stats
302W - 259L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
Hydra_Dydi
Ao Kuang
Level 147
God Stats
5W - 0L
1,846 SR
Queue Stats
352W - 317L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
Hydra_i3oy
Cthulhu
Level 124
God Stats
5W - 3L
1,538 SR
Queue Stats
282W - 256L
1,550 Elo+
Party 2
Horus
Horus
YaBoi Davido
Horus
Level 86
God Stats
14W - 5L
1,692 SR
Queue Stats
82W - 68L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
5
0 / 2 / 0
3,338
668
438
4,013
942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,218
644
400
1,564
610
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

3
0 / 2 / 0
2,803
561
1,387
2,738
435
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,049
610
2,532
2,949
777
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
hylov
Jormungandr
4
0 / 1 / 0
2,991
598
1,210
2,135
587
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,754
751
767
1,296
278
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 3
3,932
786
1,869
2,226
591
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
Hydra_Dydi
Ao Kuang
6
3 / 0 / 1
4,065
813
921
2,213
515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Hydra_i3oy
Cthulhu
6
2 / 0 / 3
3,657
731
2,651
2,929
1,021
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 4
3,425
685
1,674
2,552
977
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
2
0
0
W
2
0
0
2
W
1
0
3
2.5
W
Ao Kuang
Hydra_Dydi
Ao Kuang
3
0
1
3.5
W
Cthulhu
Hydra_i3oy
Cthulhu
2
0
3
3.5
L
0
1
0
0
L
0
2
0
0
L
0
3
0
0
W
1
0
4
3
L
Jormungandr
hylov
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,967
Damage
7,882
13,399
Taken
11,216
3,351
Mitigated
3,382
4,740
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
438
233
0
1,877
4,013
942
0
1,185
2,828
0
10,003
W
767
302
0
645
1,296
278
175
392
804
0
12,758
W
1,869
82
564
1,573
2,226
591
0
1,680
535
16,886
0
W
Ao Kuang
Hydra_Dydi
Ao Kuang
921
112
0
1,626
2,213
515
0
319
1,894
14,325
0
W
Cthulhu
Hydra_i3oy
Cthulhu
2,651
453
222
948
2,929
1,021
0
774
2,133
11,680
0
L
400
189
0
466
1,564
610
138
0
1,564
9,097
0
L
1,387
855
45
1,212
2,738
435
0
1,255
1,333
0
6,002
L
2,532
1,010
0
890
2,949
777
0
1,935
989
10,777
0
W
1,674
811
572
1,777
2,552
977
0
877
1,675
0
4,863
L
Jormungandr
hylov
Jormungandr
1,210
512
0
250
2,135
587
0
1,066
1,069
8,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,399
Gold Earned
18,833
93
Minions Killed
121
0
Camps Cleared
0
412,134
Distance Traveled
480,184
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,338
668
33
7
0
113,012
2
W
Loki
3,754
751
17
3
0
83,948
1
W
Hel
3,932
786
32
6
0
94,779
1
W
Ao Kuang
4,065
813
36
7
0
106,147
0
W
Cthulhu
3,657
731
23
5
0
95,150
2
L
Cthulhu
3,218
644
22
4
0
55,547
0
L
Chiron
2,803
561
15
3
0
91,885
1
L
Nu Wa
3,049
610
12
2
0
71,538
1
W
Horus
3,425
685
13
3
0
100,160
1
L
Jormungandr
2,991
598
11
2
0
80,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role