Player Matchup

Ra
Ra
BiscutNation
Ra
Level 20
God Stats
8W - 13L
1,409 SR
Queue Stats
9W - 13L
1,258 Elo+
Party 2
Nemesis
Nemesis
CoincidentlyBad
Nemesis
Level 35
God Stats
4W - 2L
1,837 SR
Queue Stats
9W - 12L
1,264 Elo+
Party 2
Ymir
Ymir
XxBigTeTsMcGeeX
Ymir
Level 14
God Stats
1W - 0L
1,205 SR
Queue Stats
1W - 1L
1,069 Elo+
Party 2
Team Averages
Level 23
1,484 SR
1,197 Elo+

VS

Team Averages
Level 34
1,616 SR
1,329 Elo+
Ne Zha
Ne Zha
B0ISSE
Ne Zha
Level 26
God Stats
5W - 8L
1,418 SR
Queue Stats
161W - 201L
1,313 Elo+
Party 1
Ymir
Ymir
JuIcE MoNkEy21
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 142L
1,399 Elo+
Party 1
Artemis
Artemis
VenomousAtol19
Artemis
Level 29
God Stats
4W - 1L
1,930 SR
Queue Stats
14W - 13L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 9
11,799
908
19,231
10,731
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
11 / 3 / 8
11,283
868
10,429
12,904
6,645
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 10
9,107
701
3,354
9,074
10,542
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B0ISSE
Ne Zha
11
3 / 9 / 3
9,073
698
6,195
14,150
4,331
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 8 / 6
9,026
694
3,589
15,402
13,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 7 / 3
9,201
708
12,879
9,549
3,044
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
8
9
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
B0ISSE
Ne Zha
3
9
3
0.5
W
12
4
9
4.13
W
11
3
8
5
L
1
8
6
0.5
L
4
7
3
0.79
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,014
Damage
22,663
32,709
Taken
39,101
20,926
Mitigated
20,682
12,336
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
B0ISSE
Ne Zha
6,195
1,819
0
2,000
14,150
4,331
0
6,527
7,623
0
18,588
W
19,231
1,743
2,176
4,652
10,731
3,739
1,018
1,402
9,329
53,959
0
W
10,429
2,956
1,014
4,494
12,904
6,645
1,143
725
12,179
402
38,700
L
3,589
405
0
370
15,402
13,307
0
10,434
4,968
17,605
0
L
12,879
6,415
0
0
9,549
3,044
84
6,050
3,499
0
38,370
W
3,354
352
0
0
9,074
10,542
474
1,481
7,593
17,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
27,300
162
Minions Killed
107
0
Camps Cleared
0
609,887
Distance Traveled
573,643
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,073
698
21
2
0
199,395
0
W
Ra
11,799
908
91
7
0
196,293
2
W
Nemesis
11,283
868
43
3
0
251,806
1
L
Ymir
9,026
694
34
3
0
176,535
0
L
Artemis
9,201
708
52
4
0
197,713
4
W
Ymir
9,107
701
28
2
0
161,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role