Player Matchup

Serqet
Serqet
 
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Medusa
Medusa
BDNI_cloudzz
Medusa
Level 12
God Stats
0W - 1L
1,301 SR
Queue Stats
29W - 40L
1,160 Elo+
Party 1
Heimdallr
Heimdallr
BDNI_kile
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,083 Elo+
Party 1
Cthulhu
Cthulhu
Dragonryder1000
Cthulhu
Level 17
God Stats
23W - 29L
1,483 SR
Queue Stats
187W - 269L
1,170 Elo+
Solo
Nu Wa
Nu Wa
DrizztMaximus
Nu Wa
Level 29
God Stats
1W - 2L
1,753 SR
Queue Stats
46W - 73L
1,280 Elo+
Solo
Team Averages
Level 14
1,507 SR
1,239 Elo+

VS

Team Averages
Level 13
1,466 SR
1,219 Elo+
Neith
Neith
 
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
18W - 13L
1,343 SR
Queue Stats
30W - 32L
921 Elo+
Party 2
Mercury
Mercury
FastMercurio
Mercury
Level 29
God Stats
14W - 14L
1,439 SR
Queue Stats
37W - 51L
1,257 Elo+
Solo
Nemesis
Nemesis
GoldBreak802261
Nemesis
Level 7
God Stats
2W - 2L
1,474 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 2
Izanami
Izanami
spot1234
Izanami
Level 9
God Stats
4W - 2L
1,574 SR
Queue Stats
11W - 16L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
9 / 12 / 5
12,340
457
10,939
25,288
14,728
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
5
0 / 1 / 2
7,172
266
70
564
88
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
BDNI_kile
Heimdallr
14
0 / 10 / 12
9,487
351
3,601
12,267
4,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

19
12 / 7 / 5
13,628
505
20,728
20,794
14,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

20
10 / 7 / 10
13,704
508
24,264
18,252
7,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 7 / 10
12,381
459
8,316
12,252
3,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
 
Fenrir
17
14 / 5 / 8
13,872
514
12,462
17,880
8,521
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
FastMercurio
Mercury
20
6 / 7 / 9
14,598
541
12,956
18,234
6,993
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 8 / 7
12,431
460
6,505
20,318
6,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
spot1234
Izanami
19
10 / 7 / 7
15,150
561
18,576
16,855
5,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
77
31
Kills
36
37
Deaths
34
34
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
9
12
5
0.96
W
Neith
 
Neith
2
7
10
1
W
Fenrir
 
Fenrir
14
5
8
3.6
L
Medusa
0
1
2
1
L
Heimdallr
BDNI_kile
Heimdallr
0
10
12
0.6
L
12
7
5
2.07
L
10
7
10
2.14
W
Mercury
FastMercurio
Mercury
6
7
9
1.5
W
4
8
7
0.94
W
Izanami
spot1234
Izanami
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,602
Damage
58,815
77,165
Taken
85,539
40,088
Mitigated
31,642
5,888
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
10,939
3,020
0
2,086
25,288
14,728
0
483
24,805
0
58,969
W
Neith
 
Neith
8,316
2,981
0
502
12,252
3,804
3,422
7,013
4,783
0
53,980
W
Fenrir
 
Fenrir
12,462
2,563
0
1,385
17,880
8,521
295
10,789
5,525
0
35,191
L
Medusa
70
0
0
0
564
88
0
0
564
0
596
L
Heimdallr
BDNI_kile
Heimdallr
3,601
1,786
0
0
12,267
4,061
176
0
12,267
0
22,608
L
20,728
3,330
266
0
20,794
14,086
198
168
20,626
71,683
0
L
24,264
6,834
0
3,536
18,252
7,125
392
390
17,862
99,668
0
W
Mercury
FastMercurio
Mercury
12,956
7,979
0
1,244
18,234
6,993
4,157
7,794
10,440
0
91,053
W
6,505
2,373
0
2,214
20,318
6,499
4,969
10,846
9,025
0
46,962
W
Izanami
spot1234
Izanami
18,576
11,912
0
2,475
16,855
5,825
3,018
9,654
7,201
0
102,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,331
Gold Earned
68,432
342
Minions Killed
519
0
Camps Cleared
0
1,550,411
Distance Traveled
2,291,659
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,340
457
71
3
0
418,218
0
W
Neith
12,381
459
91
3
0
403,823
0
W
Fenrir
13,872
514
47
2
0
543,520
0
L
Medusa
7,172
266
0
0
0
22,582
0
L
Heimdallr
9,487
351
28
1
0
288,217
0
L
Cthulhu
13,628
505
98
4
0
418,660
4
L
Nu Wa
13,704
508
145
5
0
402,734
0
W
Mercury
14,598
541
142
5
0
475,495
0
W
Nemesis
12,431
460
79
3
0
474,849
1
W
Izanami
15,150
561
160
6
0
393,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role