Player Matchup

Erlang Shen
Erlang Shen
Kusuyama
Erlang Shen
Level 73
God Stats
3W - 1L
1,136 SR
Queue Stats
35W - 29L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Tetsuni
Cthulhu
Level 24
God Stats
5W - 5L
1,524 SR
Queue Stats
5W - 8L
1,187 Elo+
Party 2
Anhur
Anhur
Vetive
Anhur
Level 25
God Stats
5W - 3L
1,524 SR
Queue Stats
24W - 15L
1,409 Elo+
Party 2
Team Averages
Level 41
1,395 SR
1,319 Elo+

VS

Team Averages
Level 20
1,483 SR
1,260 Elo+
Serqet
Serqet
FearTheD17
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,243 Elo+
Solo
Amaterasu
Amaterasu
HoldMySquirtle
Amaterasu
Level 8
God Stats
5W - 7L
1,587 SR
Queue Stats
11W - 17L
1,148 Elo+
Party 1
Cthulhu
Cthulhu
KILLER47412
Cthulhu
Level 27
God Stats
1W - 4L
1,364 SR
Queue Stats
30W - 28L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kusuyama
Erlang Shen
17
12 / 4 / 6
14,250
713
18,296
21,709
11,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Tetsuni
Cthulhu
16
5 / 2 / 10
14,150
708
10,262
19,577
11,309
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
Vetive
Anhur
15
4 / 5 / 7
12,457
623
9,223
14,466
3,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FearTheD17
Serqet
14
1 / 11 / 6
11,061
553
9,067
16,261
5,734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
HoldMySquirtle
Amaterasu
14
2 / 6 / 3
10,863
543
7,018
14,639
12,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
KILLER47412
Cthulhu
16
8 / 4 / 2
13,462
673
21,854
17,843
9,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
11
11
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
FearTheD17
Serqet
1
11
6
0.36
L
Amaterasu
HoldMySquirtle
Amaterasu
2
6
3
0.58
L
Cthulhu
KILLER47412
Cthulhu
8
4
2
2.25
W
Erlang Shen
Kusuyama
Erlang Shen
12
4
6
3.75
W
Cthulhu
Tetsuni
Cthulhu
5
2
10
5
W
Anhur
Vetive
Anhur
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
37,939
55,752
Taken
48,743
26,700
Mitigated
27,455
14,161
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
FearTheD17
Serqet
9,067
3,125
0
230
16,261
5,734
54
2,821
13,440
0
23,189
L
Amaterasu
HoldMySquirtle
Amaterasu
7,018
3,548
0
3,019
14,639
12,559
0
3,551
11,088
0
16,581
L
Cthulhu
KILLER47412
Cthulhu
21,854
2,324
1,050
1,856
17,843
9,162
0
4,381
13,462
71,038
0
W
Erlang Shen
Kusuyama
Erlang Shen
18,296
8,866
759
5,873
21,709
11,771
2,081
8,122
13,234
704
57,047
W
Cthulhu
Tetsuni
Cthulhu
10,262
716
263
3,825
19,577
11,309
617
7,067
11,649
34,947
0
W
Anhur
Vetive
Anhur
9,223
4,349
392
3,049
14,466
3,620
475
7,271
6,837
0
49,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
35,386
165
Minions Killed
120
0
Camps Cleared
0
1,043,461
Distance Traveled
1,075,231
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,061
553
26
1
0
352,825
3
L
Amaterasu
10,863
543
31
2
0
364,061
0
L
Cthulhu
13,462
673
63
3
0
358,345
3
W
Erlang Shen
14,250
713
60
3
0
388,689
0
W
Cthulhu
14,150
708
32
2
0
338,097
0
W
Anhur
12,457
623
73
4
0
316,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role