Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
0W - 1L
1,459 SR
Queue Stats
6W - 9L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
JmaxsAvatar
Heimdallr
Level 8
God Stats
0W - 4L
1,309 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 1
Cupid
Cupid
ScoopberDooper
Cupid
Level 20
God Stats
4W - 4L
1,675 SR
Queue Stats
68W - 79L
1,281 Elo+
Solo
Bellona
Bellona
Zetaro
Bellona
Level 23
God Stats
20W - 13L
1,435 SR
Queue Stats
299W - 250L
1,413 Elo+
Solo
Agni
Agni
elpochogamer
Agni
Level 26
God Stats
12W - 11L
1,636 SR
Queue Stats
92W - 105L
1,413 Elo+
Solo
Team Averages
Level 20
1,503 SR
1,310 Elo+

VS

Team Averages
Level 39
1,382 SR
1,360 Elo+
Hercules
Hercules
DerpStar
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Fumbles89
Merlin
Level 18
God Stats
11W - 11L
1,339 SR
Queue Stats
33W - 26L
1,415 Elo+
Party 3
Medusa
Medusa
Graveskum
Medusa
Level 17
God Stats
11W - 9L
1,517 SR
Queue Stats
295W - 288L
1,390 Elo+
Solo
Mercury
Mercury
PolloJB
Mercury
Level 139
God Stats
13W - 20L
1,434 SR
Queue Stats
177W - 173L
1,514 Elo+
Party 2
Cerberus
Cerberus
RancheroLeon
Cerberus
Level 5
God Stats
1W - 2L
1,119 SR
Queue Stats
1W - 2L
978 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 10 / 5
10,973
439
10,515
23,800
9,617
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
JmaxsAvatar
Heimdallr
18
10 / 12 / 6
12,503
500
20,790
22,538
10,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 12
10,359
414
11,703
18,130
6,917
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Zetaro
Bellona
18
6 / 6 / 2
11,697
468
9,622
24,957
25,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 8 / 2
9,136
365
10,548
14,174
5,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerpStar
Hercules
17
5 / 3 / 9
12,435
497
13,558
18,221
24,291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Fumbles89
Merlin
20
11 / 3 / 13
14,830
593
23,772
16,913
6,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Graveskum
Medusa
20
10 / 9 / 7
14,504
580
26,114
20,888
8,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
PolloJB
Mercury
20
11 / 2 / 13
15,772
631
15,403
17,255
7,055
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RancheroLeon
Cerberus
17
4 / 5 / 15
12,662
506
6,762
18,669
22,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
22
Kills
41
43
Deaths
22
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
10
5
0.65
W
Hercules
DerpStar
Hercules
5
3
9
3.17
W
Merlin
Fumbles89
Merlin
11
3
13
5.83
W
Medusa
Graveskum
Medusa
10
9
7
1.5
L
Heimdallr
JmaxsAvatar
Heimdallr
10
12
6
1.08
W
Mercury
PolloJB
Mercury
11
2
13
8.75
W
Cerberus
RancheroLeon
Cerberus
4
5
15
2.3
L
1
7
12
1
L
Bellona
Zetaro
Bellona
6
6
2
1.17
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
85,609
103,599
Taken
91,946
57,690
Mitigated
69,648
15,418
Healing
34,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,515
3,372
0
3,202
23,800
9,617
0
6,970
16,530
0
59,623
W
Hercules
DerpStar
Hercules
13,558
4,475
0
6,656
18,221
24,291
0
3,098
14,823
0
36,446
W
Merlin
Fumbles89
Merlin
23,772
1,898
1,302
9,058
16,913
6,994
2,006
2,924
13,913
83,133
0
W
Medusa
Graveskum
Medusa
26,114
14,997
207
6,851
20,888
8,687
3,093
2,119
18,694
0
99,430
L
Heimdallr
JmaxsAvatar
Heimdallr
20,790
11,523
0
2,551
22,538
10,988
1,835
8,376
13,937
0
72,999
W
Mercury
PolloJB
Mercury
15,403
7,118
0
5,580
17,255
7,055
6,577
2,688
14,517
0
136,785
W
Cerberus
RancheroLeon
Cerberus
6,762
821
0
4,835
18,669
22,621
0
1,741
16,878
35,723
875
L
11,703
4,493
0
4,049
18,130
6,917
819
2,576
15,404
0
47,009
L
Bellona
Zetaro
Bellona
9,622
2,667
0
3,530
24,957
25,050
262
5,249
19,208
0
59,507
L
10,548
872
0
2,086
14,174
5,118
448
6,356
7,718
50,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
70,203
447
Minions Killed
516
0
Camps Cleared
0
1,761,504
Distance Traveled
2,361,916
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,973
439
87
3
0
384,621
0
W
Hercules
12,435
497
43
2
0
480,941
1
W
Merlin
14,830
593
117
5
0
448,421
6
W
Medusa
14,504
580
133
5
0
435,350
5
L
Heimdallr
12,503
500
99
4
0
355,054
0
W
Mercury
15,772
631
167
7
0
497,299
0
W
Cerberus
12,662
506
56
2
0
499,905
4
L
Cupid
10,359
414
91
4
0
326,944
0
L
Bellona
11,697
468
93
4
0
426,400
5
L
Agni
9,136
365
77
3
0
268,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role