Player Matchup

Cthulhu
Cthulhu
Hanama93
Cthulhu
Level 77
God Stats
22W - 12L
1,478 SR
Queue Stats
238W - 240L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
Mrzoid001
Ah Puch
Level 65
God Stats
59W - 52L
1,630 SR
Queue Stats
183W - 191L
1,430 Elo+
Party 1
Medusa
Medusa
RexNimbus
Medusa
Level 66
God Stats
32W - 23L
1,452 SR
Queue Stats
244W - 267L
1,465 Elo+
Party 1
Team Averages
Level 69
1,520 SR
1,456 Elo+

VS

Team Averages
Level 102
1,538 SR
1,462 Elo+
Cthulhu
Cthulhu
ALPHAKEMP612
Cthulhu
Level 148
God Stats
23W - 15L
1,544 SR
Queue Stats
340W - 352L
1,472 Elo+
Solo
Neith
Neith
XCowboy8ebopX
Neith
Level 77
God Stats
128W - 113L
1,543 SR
Queue Stats
236W - 251L
1,443 Elo+
Solo
Ravana
Ravana
thetigerdude044
Ravana
Level 82
God Stats
3W - 1L
1,528 SR
Queue Stats
366W - 374L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hanama93
Cthulhu
12
3 / 5 / 2
9,952
663
9,696
17,786
15,629
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Mrzoid001
Ah Puch
13
1 / 4 / 4
9,116
608
10,882
10,508
3,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RexNimbus
Medusa
12
2 / 6 / 2
8,982
599
4,688
13,245
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALPHAKEMP612
Cthulhu
14
3 / 2 / 9
10,685
712
13,295
15,277
7,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 6
10,906
727
12,838
9,426
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 1 / 8
11,528
769
7,546
8,427
6,563
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALPHAKEMP612
Cthulhu
3
2
9
3.75
L
Cthulhu
Hanama93
Cthulhu
3
5
2
0.8
L
Ah Puch
Mrzoid001
Ah Puch
1
4
4
0.75
L
Medusa
RexNimbus
Medusa
2
6
2
0.5
W
6
3
6
3
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
33,679
41,539
Taken
33,130
23,328
Mitigated
17,344
6,226
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALPHAKEMP612
Cthulhu
13,295
35
681
4,169
15,277
7,069
0
9,295
5,982
55,028
0
L
Cthulhu
Hanama93
Cthulhu
9,696
451
501
891
17,786
15,629
0
4,755
13,031
31,430
0
L
Ah Puch
Mrzoid001
Ah Puch
10,882
221
693
1,073
10,508
3,277
95
4,002
6,506
53,208
0
L
Medusa
RexNimbus
Medusa
4,688
2,473
660
2,408
13,245
4,422
900
4,574
8,671
0
27,220
W
12,838
6,088
0
1,699
9,426
3,712
3,263
7,273
2,153
0
36,433
W
7,546
2,865
0
670
8,427
6,563
80
4,381
4,046
0
47,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
33,119
148
Minions Killed
209
0
Camps Cleared
0
771,775
Distance Traveled
901,050
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,685
712
77
5
0
324,425
6
L
Cthulhu
9,952
663
31
2
0
272,465
1
L
Ah Puch
9,116
608
71
5
0
260,036
3
L
Medusa
8,982
599
46
3
0
239,274
1
W
Neith
10,906
727
69
5
0
253,345
1
W
Ravana
11,528
769
63
4
0
323,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role