Player Matchup

King Arthur
King Arthur
ArthiumX
King Arthur
Level 17
God Stats
3W - 3L
1,606 SR
Queue Stats
13W - 17L
1,335 Elo+
Party 2
Discordia
Discordia
JoGot1Shot
Discordia
Level 18
God Stats
12W - 9L
1,447 SR
Queue Stats
25W - 24L
1,351 Elo+
Party 2
Chang'e
Chang'e
baoppu
Chang'e
Level 19
God Stats
8W - 8L
1,231 SR
Queue Stats
50W - 63L
1,305 Elo+
Party 4
Neith
Neith
removedsnow
Neith
Level 27
God Stats
50W - 32L
1,522 SR
Queue Stats
64W - 46L
1,427 Elo+
Party 2
Kumbhakarna
Kumbhakarna
yayvey
Kumbhakarna
Level 17
God Stats
2W - 3L
1,436 SR
Queue Stats
28W - 33L
1,363 Elo+
Party 4
Team Averages
Level 20
1,448 SR
1,356 Elo+

VS

Team Averages
Level 12
1,444 SR
1,265 Elo+
Baron Samedi
Baron Samedi
Deathram
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,280 Elo+
Party 3
Arachne
Arachne
Hogapen
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,280 Elo+
Party 3
Cerberus
Cerberus
Hyd-e1
Cerberus
Level 7
God Stats
2W - 5L
1,329 SR
Queue Stats
42W - 45L
1,215 Elo+
Party 1
Ra
Ra
KodakBlue15
Ra
Level 8
God Stats
2W - 1L
1,390 SR
Queue Stats
15W - 16L
1,433 Elo+
Solo
Nemesis
Nemesis
Skarfi
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArthiumX
King Arthur
20
3 / 10 / 21
13,630
974
15,403
27,874
21,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
JoGot1Shot
Discordia
20
6 / 8 / 22
14,817
1,058
27,745
23,840
8,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
baoppu
Chang'e
19
8 / 10 / 15
14,440
1,031
16,723
23,947
7,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 9 / 15
16,229
1,159
34,429
28,202
8,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
yayvey
Kumbhakarna
20
4 / 4 / 21
13,933
995
10,590
24,846
24,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deathram
Baron Samedi
20
5 / 3 / 19
15,352
1,097
22,428
21,795
24,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Hogapen
Arachne
20
18 / 9 / 13
17,131
1,224
29,524
24,505
13,243
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Hyd-e1
Cerberus
20
7 / 6 / 18
14,408
1,029
19,576
27,224
37,007
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 6 / 24
15,510
1,108
34,334
15,525
9,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Skarfi
Nemesis
18
3 / 9 / 13
12,680
906
14,186
22,311
9,861
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
128
33
Kills
41
41
Deaths
33
94
Assists
87
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArthiumX
King Arthur
3
10
21
1.35
W
Baron Samedi
Deathram
Baron Samedi
5
3
19
4.83
W
Arachne
Hogapen
Arachne
18
9
13
2.72
W
Cerberus
Hyd-e1
Cerberus
7
6
18
2.67
L
Discordia
JoGot1Shot
Discordia
6
8
22
2.13
W
8
6
24
3.33
W
Nemesis
Skarfi
Nemesis
3
9
13
1.06
L
Chang'e
baoppu
Chang'e
8
10
15
1.55
L
12
9
15
2.17
L
Kumbhakarna
yayvey
Kumbhakarna
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,890
Damage
120,048
128,709
Taken
111,360
69,464
Mitigated
94,330
20,095
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArthiumX
King Arthur
15,403
3,689
1,714
1,280
27,874
21,006
0
14,568
13,183
847
30,259
W
Baron Samedi
Deathram
Baron Samedi
22,428
2,407
4,737
4,472
21,795
24,409
0
10,144
11,651
52,924
0
W
Arachne
Hogapen
Arachne
29,524
19,419
0
2,824
24,505
13,243
0
12,691
11,814
0
44,305
W
Cerberus
Hyd-e1
Cerberus
19,576
574
0
4,536
27,224
37,007
0
11,780
15,444
42,406
0
L
Discordia
JoGot1Shot
Discordia
27,745
5,014
511
987
23,840
8,130
0
15,383
8,307
59,143
0
W
34,334
4,352
3,583
2,593
15,525
9,810
0
10,343
5,182
60,894
0
W
Nemesis
Skarfi
Nemesis
14,186
6,373
0
986
22,311
9,861
0
10,570
11,741
0
21,074
L
Chang'e
baoppu
Chang'e
16,723
3,677
7,547
5,336
23,947
7,057
0
14,791
9,106
34,111
0
L
34,429
22,379
0
2,720
28,202
8,735
0
13,225
14,802
0
64,941
L
Kumbhakarna
yayvey
Kumbhakarna
10,590
1,819
0
0
24,846
24,536
0
17,673
6,973
32,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,049
Gold Earned
75,081
242
Minions Killed
242
0
Camps Cleared
2
1,181,734
Distance Traveled
1,131,471
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,630
974
21
2
0
241,251
0
W
Baron Samedi
15,352
1,097
52
4
0
237,349
0
W
Arachne
17,131
1,224
35
3
1
256,586
0
W
Cerberus
14,408
1,029
62
4
1
217,975
1
L
Discordia
14,817
1,058
65
5
0
237,818
0
W
Ra
15,510
1,108
69
5
0
251,593
0
W
Nemesis
12,680
906
24
2
0
167,968
3
L
Chang'e
14,440
1,031
55
4
0
246,185
0
L
Neith
16,229
1,159
55
4
0
200,951
0
L
Kumbhakarna
13,933
995
46
3
0
255,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role