Player Matchup

Kuzenbo
Kuzenbo
Nico_929
Kuzenbo
Level 16
God Stats
0W - 1L
1,507 SR
Queue Stats
5W - 14L
1,105 Elo+
Party 1
Hel
Hel
chaosalien5
Hel
Level 7
God Stats
1W - 1L
1,598 SR
Queue Stats
4W - 5L
1,267 Elo+
Party 1
Thor
Thor
jettsett
Thor
Level 18
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 14L
1,105 Elo+
Party 1
Team Averages
Level 14
1,475 SR
1,159 Elo+

VS

Team Averages
Level 31
1,320 SR
1,254 Elo+
Chaac
Chaac
AKKalachnikov47
Chaac
Level 27
God Stats
52W - 51L
1,468 SR
Queue Stats
127W - 169L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
Hippie Smk
Cthulhu
Level 19
God Stats
3W - 6L
1,404 SR
Queue Stats
16W - 16L
1,131 Elo+
Solo
Anubis
Anubis
HyDrAx1505
Anubis
Level 48
God Stats
1W - 2L
1,089 SR
Queue Stats
63W - 69L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nico_929
Kuzenbo
13
2 / 7 / 5
11,194
658
8,775
19,176
22,775
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 6 / 2
10,274
604
5,670
12,200
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
3 / 2 / 5
10,631
625
6,723
20,538
12,669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
11,142
655
12,564
12,716
12,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Hippie Smk
Cthulhu
13
4 / 3 / 7
10,880
640
14,001
14,088
12,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
HyDrAx1505
Anubis
16
7 / 4 / 7
12,110
712
19,304
12,463
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
15
15
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Cthulhu
Hippie Smk
Cthulhu
4
3
7
2.5
W
Anubis
HyDrAx1505
Anubis
7
4
7
2.63
L
Kuzenbo
Nico_929
Kuzenbo
2
7
5
0.64
L
3
6
2
0.67
L
Thor
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
45,869
51,914
Taken
39,267
40,008
Mitigated
31,675
9,459
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,564
892
0
7,035
12,716
12,678
453
4,055
8,149
0
38,705
W
Cthulhu
Hippie Smk
Cthulhu
14,001
948
564
2,038
14,088
12,579
476
5,263
8,674
38,955
0
W
Anubis
HyDrAx1505
Anubis
19,304
483
0
5,631
12,463
6,418
427
5,247
7,216
71,031
0
L
Kuzenbo
Nico_929
Kuzenbo
8,775
3,463
660
537
19,176
22,775
93
11,784
7,118
19,106
0
L
5,670
934
4,865
2,560
12,200
4,564
141
9,301
2,774
21,419
0
L
Thor
6,723
1,371
0
837
20,538
12,669
0
11,546
8,717
0
25,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
34,132
83
Minions Killed
184
0
Camps Cleared
0
827,978
Distance Traveled
887,516
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,142
655
53
3
0
327,862
0
W
Cthulhu
10,880
640
50
3
0
305,702
0
W
Anubis
12,110
712
81
5
0
253,952
0
L
Kuzenbo
11,194
658
19
1
0
248,507
6
L
Hel
10,274
604
33
2
0
268,827
3
L
Thor
10,631
625
31
2
0
310,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role