Player Matchup

Cthulhu
Cthulhu
Ballistic6549
Cthulhu
Level 129
God Stats
7W - 10L
1,236 SR
Queue Stats
279W - 214L
1,561 Elo+
Party 2
Janus
Janus
FREAKINR1KEN
Janus
Level 120
God Stats
1W - 2L
1,204 SR
Queue Stats
119W - 74L
1,668 Elo+
Party 2
Izanami
Izanami
haydengay4619
Izanami
Level 80
God Stats
0W - 2L
1,744 SR
Queue Stats
244W - 191L
1,499 Elo+
Party 2
Team Averages
Level 110
1,394 SR
1,576 Elo+

VS

Team Averages
Level 125
1,566 SR
1,547 Elo+
The Morrigan
The Morrigan
GaspingAlien
The Morrigan
Level 97
God Stats
1W - 1L
1,420 SR
Queue Stats
30W - 29L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Stee1 Legend
Guan Yu
Level 139
God Stats
40W - 26L
1,671 SR
Queue Stats
180W - 205L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
devildogkcs2
Cthulhu
Level 140
God Stats
4W - 2L
1,607 SR
Queue Stats
137W - 152L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 8 / 7
21,623
584
38,508
55,313
80,805
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 4 / 6
21,801
589
30,392
26,068
9,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
20
4 / 13 / 8
21,351
577
25,629
34,460
11,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GaspingAlien
The Morrigan
20
16 / 8 / 6
24,512
662
36,985
31,041
11,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Stee1 Legend
Guan Yu
20
5 / 5 / 15
20,982
567
20,942
44,097
46,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
devildogkcs2
Cthulhu
20
4 / 3 / 17
21,357
577
35,092
44,152
50,562
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
16
Kills
25
25
Deaths
16
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
6
8
7
1.19
L
6
4
6
2.25
W
The Morrigan
GaspingAlien
The Morrigan
16
8
6
2.38
W
Guan Yu
Stee1 Legend
Guan Yu
5
5
15
2.5
W
Cthulhu
devildogkcs2
Cthulhu
4
3
17
4.17
L
Izanami
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,529
Damage
93,019
115,841
Taken
119,290
101,669
Mitigated
108,401
25,978
Healing
51,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
38,508
3,454
2,505
13,560
55,313
80,805
504
33,207
21,629
143,862
0
L
30,392
1,741
0
1,698
26,068
9,023
1,077
19,771
6,197
148,932
0
W
The Morrigan
GaspingAlien
The Morrigan
36,985
4,897
2,733
11,804
31,041
11,373
1,400
20,263
10,725
185,580
0
W
Guan Yu
Stee1 Legend
Guan Yu
20,942
5,208
12,795
16,923
44,097
46,466
3,825
27,801
16,296
0
82,466
W
Cthulhu
devildogkcs2
Cthulhu
35,092
1,255
4,709
2,660
44,152
50,562
305
21,473
22,679
116,179
0
L
Izanami
25,629
15,743
0
8,215
34,460
11,841
1,853
19,236
14,949
0
209,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,775
Gold Earned
66,851
433
Minions Killed
349
0
Camps Cleared
0
1,924,269
Distance Traveled
1,953,283
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
21,623
584
118
3
0
638,182
4
L
Janus
21,801
589
154
4
0
716,225
2
W
The Morrigan
24,512
662
192
5
0
584,211
5
W
Guan Yu
20,982
567
57
2
0
697,213
0
W
Cthulhu
21,357
577
100
3
0
671,859
1
L
Izanami
21,351
577
161
4
0
569,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role