Player Matchup

Cthulhu
Cthulhu
BlueDemon453
Cthulhu
Level 121
God Stats
5W - 3L
1,771 SR
Queue Stats
115W - 92L
1,556 Elo+
Party 1
Bellona
Bellona
Ferrarisson20
Bellona
Level 23
God Stats
8W - 6L
1,726 SR
Queue Stats
87W - 85L
1,435 Elo+
Solo
Hachiman
Hachiman
Lightspeed900
Hachiman
Level 14
God Stats
3W - 7L
1,442 SR
Queue Stats
61W - 63L
1,502 Elo+
Party 1
Bastet
Bastet
PsychopathicBear
Bastet
Level 28
God Stats
5W - 5L
1,275 SR
Queue Stats
148W - 131L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
WaiiSteD_BaCoN
Baba Yaga
Level 23
God Stats
9W - 7L
1,674 SR
Queue Stats
84W - 70L
1,599 Elo+
Party 1
Team Averages
Level 42
1,578 SR
1,518 Elo+

VS

Team Averages
Level 33
1,586 SR
1,658 Elo+
Ares
Ares
ANDYCHANGO
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,862 Elo+
Solo
Pele
Pele
NoodsPlz
Pele
Level 27
God Stats
3W - 2L
1,785 SR
Queue Stats
29W - 27L
1,579 Elo+
Party 2
Agni
Agni
Recrænt
Agni
Level 111
God Stats
1W - 1L
1,645 SR
Queue Stats
55W - 34L
1,707 Elo+
Party 2
Zhong Kui
Zhong Kui
jincahn
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,644 Elo+
Solo
Neith
Neith
muntzalicious
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueDemon453
Cthulhu
20
4 / 6 / 28
14,613
1,218
18,696
24,612
31,314
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
20
9 / 7 / 18
14,062
1,172
19,601
20,532
24,521
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Lightspeed900
Hachiman
20
8 / 7 / 19
14,030
1,169
13,161
14,839
5,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
12 / 7 / 17
14,976
1,248
16,006
17,137
6,716
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
WaiiSteD_BaCoN
Baba Yaga
20
4 / 4 / 19
12,828
1,069
12,466
13,787
6,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,860
822
265
8,295
3,718
Pele
20
5 / 6 / 16
14,145
1,179
15,338
15,772
7,478
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
20
16 / 5 / 9
16,012
1,334
34,231
19,205
6,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
jincahn
Zhong Kui
20
7 / 11 / 16
13,976
1,165
19,421
22,913
17,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 8 / 15
13,154
1,096
15,408
17,949
7,855
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
90
37
Kills
31
31
Deaths
37
101
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Cthulhu
BlueDemon453
Cthulhu
4
6
28
3
W
Bellona
9
7
18
2.57
W
Hachiman
Lightspeed900
Hachiman
8
7
19
2.5
L
Pele
5
6
16
2.17
W
12
7
17
2.93
L
Agni
16
5
9
4.1
W
Baba Yaga
WaiiSteD_BaCoN
Baba Yaga
4
4
19
3.38
L
Zhong Kui
jincahn
Zhong Kui
7
11
16
1.36
L
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,930
Damage
84,663
90,907
Taken
84,134
74,406
Mitigated
43,229
7,806
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
265
72
0
0
8,295
3,718
0
1,834
6,386
1,548
0
W
Cthulhu
BlueDemon453
Cthulhu
18,696
2,460
839
250
24,612
31,314
0
14,595
10,017
37,486
0
W
Bellona
19,601
4,472
0
2,294
20,532
24,521
0
9,265
11,267
0
46,844
W
Hachiman
Lightspeed900
Hachiman
13,161
8,686
0
2,325
14,839
5,495
0
8,706
6,133
0
30,274
L
Pele
15,338
3,389
0
1,882
15,772
7,478
0
4,962
10,660
0
45,429
W
16,006
5,546
0
0
17,137
6,716
0
11,779
5,358
0
32,001
L
Agni
34,231
2,846
0
1,139
19,205
6,837
0
7,488
11,517
56,905
0
W
Baba Yaga
WaiiSteD_BaCoN
Baba Yaga
12,466
1,612
0
2,098
13,787
6,360
0
9,572
4,215
45,003
0
L
Zhong Kui
jincahn
Zhong Kui
19,421
5,002
0
505
22,913
17,341
0
8,876
13,912
35,262
0
L
15,408
8,968
0
2,411
17,949
7,855
0
8,002
9,847
0
50,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,509
Gold Earned
67,147
246
Minions Killed
254
9
Camps Cleared
6
1,123,461
Distance Traveled
894,284
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,860
822
2
0
0
57,783
1
W
Cthulhu
14,613
1,218
34
3
1
232,616
0
W
Bellona
14,062
1,172
61
5
2
224,618
0
W
Hachiman
14,030
1,169
32
3
2
193,460
1
L
Pele
14,145
1,179
78
7
1
224,158
0
W
Bastet
14,976
1,248
37
3
1
249,245
1
L
Agni
16,012
1,334
44
4
4
252,496
1
W
Baba Yaga
12,828
1,069
82
7
3
223,522
0
L
Zhong Kui
13,976
1,165
46
4
1
185,133
0
L
Neith
13,154
1,096
84
7
0
174,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role