Player Matchup

Cthulhu
Cthulhu
SunkenPenguin18
Cthulhu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 341L
1,469 Elo+
Solo
Discordia
Discordia
Taeolilea
Discordia
Level 86
God Stats
321W - 350L
1,516 SR
Queue Stats
467W - 477L
1,504 Elo+
Solo
Cernunnos
Cernunnos
l Mamoru l
Cernunnos
Level 118
God Stats
2W - 5L
1,554 SR
Queue Stats
329W - 302L
1,571 Elo+
Party 2
Scylla
Scylla
quicksterquest
Scylla
Level 67
God Stats
21W - 14L
1,663 SR
Queue Stats
42W - 42L
1,411 Elo+
Solo
Freya
Freya
v BiasRed
Freya
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
98W - 104L
1,465 Elo+
Party 2
Team Averages
Level 93
1,547 SR
1,484 Elo+

VS

Team Averages
Level 95
1,655 SR
1,540 Elo+
Tyr
Tyr
KingFlann18
Tyr
Level 80
God Stats
116W - 94L
1,689 SR
Queue Stats
400W - 407L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
WhosMagic000
Hou Yi
Level 106
God Stats
2W - 0L
1,686 SR
Queue Stats
51W - 32L
1,553 Elo+
Solo
King Arthur
King Arthur
charlieque500
King Arthur
Level 63
God Stats
146W - 108L
1,665 SR
Queue Stats
269W - 281L
1,485 Elo+
Party 1
Merlin
Merlin
mastin0
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
443W - 404L
1,505 Elo+
Solo
Nemesis
Nemesis
patricia162012
Nemesis
Level 102
God Stats
2W - 1L
1,736 SR
Queue Stats
66W - 50L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,090
631
0
0
0
Discordia
Taeolilea
Discordia
20
10 / 4 / 6
17,837
1,115
25,241
19,406
6,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
l Mamoru l
Cernunnos
20
5 / 4 / 12
15,965
998
30,752
25,312
10,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 3 / 11
15,306
957
16,174
19,616
7,088
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Freya
v BiasRed
Freya
20
4 / 11 / 9
14,915
932
12,967
28,655
12,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 8
16,167
1,010
19,728
33,308
41,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
20
7 / 9 / 6
15,768
986
20,881
22,613
9,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
charlieque500
King Arthur
20
7 / 4 / 12
16,243
1,015
25,146
28,578
47,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
mastin0
Merlin
20
2 / 3 / 7
15,470
967
22,435
13,068
5,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 0
11,590
724
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
21
Kills
22
22
Deaths
21
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
0
0
0
0
L
Discordia
Taeolilea
Discordia
10
4
6
3.25
W
Hou Yi
7
9
6
1.11
W
King Arthur
charlieque500
King Arthur
7
4
12
3.25
L
Cernunnos
l Mamoru l
Cernunnos
5
4
12
2.75
W
Merlin
mastin0
Merlin
2
3
7
1.83
W
0
0
0
0
L
2
3
11
2.5
L
Freya
v BiasRed
Freya
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,134
Damage
88,190
92,989
Taken
97,567
36,031
Mitigated
104,077
10,577
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,728
1,280
0
9,214
33,308
41,695
0
15,823
17,485
3,090
44,460
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Taeolilea
Discordia
25,241
1,517
1,222
825
19,406
6,649
0
6,171
12,910
82,850
0
W
Hou Yi
20,881
9,191
633
1,415
22,613
9,580
0
13,961
8,652
0
50,384
W
King Arthur
charlieque500
King Arthur
25,146
3,819
0
446
28,578
47,793
0
15,185
12,629
0
53,535
L
Cernunnos
l Mamoru l
Cernunnos
30,752
23,792
0
1,877
25,312
10,252
0
8,024
16,938
0
70,419
W
Merlin
mastin0
Merlin
22,435
178
0
843
13,068
5,009
0
9,413
3,655
84,039
0
W
0
0
0
0
0
0
0
0
0
0
0
L
16,174
856
173
498
19,616
7,088
0
3,982
15,384
42,363
0
L
Freya
v BiasRed
Freya
12,967
4,976
713
5,269
28,655
12,042
0
5,530
22,700
26,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,113
Gold Earned
75,238
322
Minions Killed
358
7
Camps Cleared
13
1,190,283
Distance Traveled
1,192,887
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,167
1,010
75
5
4
340,559
1
L
Cthulhu
10,090
631
0
0
0
0
0
L
Discordia
17,837
1,115
144
9
1
322,131
0
W
Hou Yi
15,768
986
74
5
2
250,632
2
W
King Arthur
16,243
1,015
57
4
5
305,577
0
L
Cernunnos
15,965
998
66
4
6
281,577
0
W
Merlin
15,470
967
152
10
2
287,022
0
W
Nemesis
11,590
724
0
0
0
9,097
0
L
Scylla
15,306
957
81
5
0
286,943
0
L
Freya
14,915
932
31
2
0
299,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role