Player Matchup

Geb
Geb
Fire ball Hav
Geb
Level 101
God Stats
1W - 6L
1,541 SR
Queue Stats
114W - 91L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
Persxnxl
Cthulhu
Level 104
God Stats
6W - 8L
1,641 SR
Queue Stats
109W - 86L
1,567 Elo+
Party 2
Osiris
Osiris
carnagekiller44
Osiris
Level 107
God Stats
1W - 3L
1,585 SR
Queue Stats
129W - 91L
1,663 Elo+
Party 2
Team Averages
Level 104
1,589 SR
1,613 Elo+

VS

Team Averages
Level 115
1,482 SR
1,549 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
PiperANDCapitan
Sobek
Level 126
God Stats
4W - 3L
1,445 SR
Queue Stats
98W - 83L
1,550 Elo+
Solo
Hun Batz
Hun Batz
xXL0STS1NN3RXx
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 5
8,952
597
4,219
17,828
10,773
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Persxnxl
Cthulhu
15
7 / 7 / 3
10,906
727
17,137
17,978
9,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 5
10,180
679
12,869
15,051
7,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
15 / 3 / 8
13,316
888
21,107
15,961
5,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 1 / 19
11,406
760
10,989
18,310
19,624
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
13
4 / 6 / 9
10,474
698
8,862
14,865
5,178
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
23
23
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
15
3
8
6.33
L
0
10
5
0.25
L
Cthulhu
Persxnxl
Cthulhu
7
7
3
1.21
W
4
1
19
13.5
L
3
6
5
0.92
W
Hun Batz
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
40,958
50,857
Taken
49,136
27,311
Mitigated
30,179
5,004
Healing
29,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,107
1,588
7,975
9,883
15,961
5,377
1,608
7,632
8,329
63,910
0
L
4,219
507
0
157
17,828
10,773
0
12,557
5,271
18,539
0
L
Cthulhu
Persxnxl
Cthulhu
17,137
281
595
2,664
17,978
9,300
0
10,153
7,825
54,246
0
W
10,989
1,511
1,394
8,240
18,310
19,624
352
6,656
11,654
30,897
0
L
12,869
4,165
0
1,588
15,051
7,238
0
9,470
5,581
0
39,477
W
Hun Batz
8,862
3,240
0
1,709
14,865
5,178
490
7,452
7,413
0
53,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
35,196
144
Minions Killed
177
0
Camps Cleared
0
773,536
Distance Traveled
875,033
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,316
888
81
5
0
299,166
0
L
Geb
8,952
597
9
1
0
248,613
1
L
Cthulhu
10,906
727
79
5
0
248,411
2
W
Sobek
11,406
760
26
2
0
286,162
3
L
Osiris
10,180
679
56
4
0
276,512
1
W
Hun Batz
10,474
698
70
5
0
289,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role