Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
1W - 1L
1,747 SR
Queue Stats
62W - 66L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Xenorse Storm
Heimdallr
Level 13
God Stats
3W - 5L
1,530 SR
Queue Stats
28W - 25L
1,353 Elo+
Solo
Fenrir
Fenrir
bravogrogro
Fenrir
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 5L
1,292 Elo+
Solo
Cabrakan
Cabrakan
niibssss
Cabrakan
Level 28
God Stats
8W - 9L
1,601 SR
Queue Stats
71W - 71L
1,433 Elo+
Solo
Sol
Sol
theghostsquad47
Sol
Level 13
God Stats
4W - 3L
1,419 SR
Queue Stats
7W - 10L
1,275 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,366 Elo+

VS

Team Averages
Level 25
1,487 SR
1,388 Elo+
Cthulhu
Cthulhu
ArToZo
Cthulhu
Level 27
God Stats
90W - 53L
1,654 SR
Queue Stats
180W - 150L
1,501 Elo+
Solo
He Bo
He Bo
DoguhanAKB
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,592 Elo+
Solo
Merlin
Merlin
KidPaddIe
Merlin
Level 16
God Stats
10W - 8L
1,424 SR
Queue Stats
14W - 12L
1,464 Elo+
Solo
Ganesha
Ganesha
TsN Mega
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,048 Elo+
Solo
Hades
Hades
chichomolina
Hades
Level 29
God Stats
7W - 6L
1,358 SR
Queue Stats
92W - 127L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
8 / 9 / 5
12,703
1,059
16,723
25,841
21,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
Xenorse Storm
Heimdallr
18
4 / 6 / 10
12,067
1,006
17,660
16,695
5,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
16
0 / 12 / 7
9,952
829
3,587
17,427
6,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
niibssss
Cabrakan
18
7 / 5 / 7
12,539
1,045
13,225
19,405
26,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 7 / 13
11,244
937
14,713
23,063
6,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

72

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArToZo
Cthulhu
19
9 / 0 / 18
13,595
1,133
18,864
10,300
13,897
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
19
14 / 6 / 16
14,192
1,183
28,628
16,181
8,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KidPaddIe
Merlin
20
7 / 2 / 24
12,988
1,082
22,096
9,087
4,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
TsN Mega
Ganesha
19
0 / 2 / 25
11,511
959
8,929
14,820
19,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 9 / 15
12,757
1,063
15,330
20,314
12,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
137
19
Kills
39
39
Deaths
19
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
9
5
1.17
W
Cthulhu
ArToZo
Cthulhu
9
0
18
18
W
He Bo
14
6
16
3.67
W
Merlin
KidPaddIe
Merlin
7
2
24
9.5
W
Ganesha
TsN Mega
Ganesha
0
2
25
6.25
L
Heimdallr
Xenorse Storm
Heimdallr
4
6
10
1.5
L
Fenrir
0
12
7
0.29
W
9
9
15
1.83
L
Cabrakan
niibssss
Cabrakan
7
5
7
2.1
L
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,908
Damage
93,847
102,431
Taken
70,702
66,690
Mitigated
58,829
9,949
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
16,723
7,956
0
4,161
25,841
21,982
0
23,973
1,868
758
33,211
W
Cthulhu
ArToZo
Cthulhu
18,864
1,338
756
541
10,300
13,897
0
4,039
6,099
32,494
93
W
He Bo
28,628
4,027
0
2,516
16,181
8,372
0
6,318
9,663
35,133
0
W
Merlin
KidPaddIe
Merlin
22,096
1,151
0
250
9,087
4,767
0
3,190
5,847
54,089
0
W
Ganesha
TsN Mega
Ganesha
8,929
735
0
0
14,820
19,503
0
7,407
7,238
17,643
0
L
Heimdallr
Xenorse Storm
Heimdallr
17,660
8,298
0
660
16,695
5,540
0
15,596
1,099
0
40,080
L
Fenrir
3,587
2,310
0
147
17,427
6,437
0
15,701
1,726
0
10,481
W
15,330
2,638
172
3,851
20,314
12,290
0
7,682
12,446
35,309
0
L
Cabrakan
niibssss
Cabrakan
13,225
1,344
524
756
19,405
26,449
0
17,337
2,068
22,479
0
L
14,713
7,864
0
3,701
23,063
6,282
0
21,162
1,901
46,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,505
Gold Earned
65,043
194
Minions Killed
179
4
Camps Cleared
9
920,271
Distance Traveled
1,122,631
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,703
1,059
45
4
0
231,459
0
W
Cthulhu
13,595
1,133
25
2
1
266,690
1
W
He Bo
14,192
1,183
19
2
2
211,271
0
W
Merlin
12,988
1,082
85
7
3
253,778
0
W
Ganesha
11,511
959
2
0
0
225,799
0
L
Heimdallr
12,067
1,006
62
5
1
211,134
0
L
Fenrir
9,952
829
14
1
2
116,683
0
W
Hades
12,757
1,063
48
4
3
165,093
0
L
Cabrakan
12,539
1,045
15
1
0
185,525
0
L
Sol
11,244
937
58
5
1
175,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role