Player Matchup

Cernunnos
Cernunnos
DSP Pred
Cernunnos
Level 64
God Stats
1W - 2L
1,223 SR
Queue Stats
40W - 37L
1,637 Elo+
Solo
Cthulhu
Cthulhu
GaloDeLeon
Cthulhu
Level 140
God Stats
1W - 1L
1,227 SR
Queue Stats
49W - 53L
1,657 Elo+
Solo
Tyr
Tyr
ShadowBlade347
Tyr
Level 127
God Stats
4W - 5L
1,501 SR
Queue Stats
56W - 59L
1,600 Elo+
Solo
Team Averages
Level 110
1,317 SR
1,632 Elo+

VS

Team Averages
Level 123
1,598 SR
1,631 Elo+
Bastet
Bastet
DogSpanker-902
Bastet
Level 123
God Stats
4W - 4L
1,555 SR
Queue Stats
118W - 63L
1,625 Elo+
Party 1
Zeus
Zeus
LASERNEST
Zeus
Level 112
God Stats
7W - 1L
2,040 SR
Queue Stats
128W - 103L
1,584 Elo+
Solo
Cthulhu
Cthulhu
TheRealSoloLaner
Cthulhu
Level 135
God Stats
16W - 10L
1,201 SR
Queue Stats
211W - 67L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DSP Pred
Cernunnos
15
0 / 7 / 5
10,811
601
9,748
13,633
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
GaloDeLeon
Cthulhu
14
5 / 8 / 0
11,807
656
11,659
22,668
12,560
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 3
11,972
665
9,716
24,228
17,093
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
12,267
682
14,412
13,072
6,854
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
18
11 / 4 / 6
13,508
750
25,227
11,918
4,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 11
13,372
743
11,688
18,712
21,326
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DSP Pred
Cernunnos
0
7
5
0.36
W
6
3
9
3.5
L
Cthulhu
GaloDeLeon
Cthulhu
5
8
0
0.63
W
Zeus
11
4
6
3.5
L
3
6
3
0.75
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
51,327
60,529
Taken
43,702
33,901
Mitigated
32,863
11,318
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DSP Pred
Cernunnos
9,748
5,175
0
3,096
13,633
4,248
486
4,800
8,833
0
64,116
W
14,412
4,667
0
1,084
13,072
6,854
1,473
1,845
11,227
0
48,951
L
Cthulhu
GaloDeLeon
Cthulhu
11,659
1,110
188
2,798
22,668
12,560
0
16,458
6,210
38,648
0
W
Zeus
25,227
3,485
0
2,393
11,918
4,683
952
4,411
7,507
81,508
0
L
9,716
1,462
0
5,236
24,228
17,093
0
15,775
8,453
0
32,400
W
11,688
362
607
871
18,712
21,326
386
5,527
13,185
53,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
39,147
204
Minions Killed
229
0
Camps Cleared
0
859,604
Distance Traveled
1,003,545
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,811
601
89
5
0
283,892
1
W
Bastet
12,267
682
46
3
0
382,045
3
L
Cthulhu
11,807
656
55
3
0
252,680
2
W
Zeus
13,508
750
112
6
0
266,772
2
L
Tyr
11,972
665
60
3
0
323,032
3
W
Cthulhu
13,372
743
71
4
0
354,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role