Player Matchup

Ra
Ra
JustTheTeap
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
Shinjekin
Guan Yu
Level 29
God Stats
7W - 6L
1,633 SR
Queue Stats
259W - 262L
1,448 Elo+
Solo
Cernunnos
Cernunnos
aWyvern
Cernunnos
Level 12
God Stats
4W - 4L
1,781 SR
Queue Stats
208W - 210L
1,436 Elo+
Party 1
Chang'e
Chang'e
bobateap
Chang'e
Level 6
God Stats
6W - 10L
1,544 SR
Queue Stats
6W - 10L
1,486 Elo+
Party 2
Anubis
Anubis
icedCafe
Anubis
Level 10
God Stats
46W - 35L
1,566 SR
Queue Stats
55W - 51L
1,466 Elo+
Party 1
Team Averages
Level 12
1,605 SR
1,464 Elo+

VS

Team Averages
Level 23
1,542 SR
1,631 Elo+
Neith
Neith
Dashery
Neith
Level 26
God Stats
3W - 0L
1,223 SR
Queue Stats
3W - 0L
1,700 Elo+
Solo
Cthulhu
Cthulhu
GoPlayLoLOrDota
Cthulhu
Level 6
God Stats
12W - 3L
1,918 SR
Queue Stats
12W - 3L
1,868 Elo+
Party 3
Merlin
Merlin
IVIavin
Merlin
Level 26
God Stats
61W - 55L
1,568 SR
Queue Stats
167W - 161L
1,474 Elo+
Solo
Pele
Pele
Pineapplemajor5
Pele
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Terra
Terra
mutanturtle
Terra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 15 / 7
11,660
897
7,960
22,099
7,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Shinjekin
Guan Yu
19
3 / 4 / 9
12,311
947
10,007
35,024
49,772
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
aWyvern
Cernunnos
18
3 / 12 / 8
12,131
933
18,927
23,511
8,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bobateap
Chang'e
18
0 / 10 / 13
11,597
892
11,117
27,331
13,627
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
icedCafe
Anubis
19
11 / 10 / 4
14,999
1,154
29,802
23,376
10,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dashery
Neith
20
13 / 2 / 24
15,505
1,193
27,784
15,160
4,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 5 / 20
15,186
1,168
19,699
18,972
6,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
IVIavin
Merlin
20
12 / 0 / 34
14,696
1,130
41,670
10,579
3,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 6 / 24
13,572
1,044
17,940
15,254
5,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
2 / 6 / 31
12,386
953
15,961
23,539
15,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
184
19
Kills
51
51
Deaths
19
41
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Neith
Dashery
Neith
13
2
24
12.5
W
14
5
20
4.8
W
Merlin
IVIavin
Merlin
12
0
34
29
L
2
15
7
0.37
W
10
6
24
3.67
L
Guan Yu
Shinjekin
Guan Yu
3
4
9
1.88
L
Cernunnos
aWyvern
Cernunnos
3
12
8
0.58
L
Chang'e
bobateap
Chang'e
0
10
13
0.65
L
Anubis
icedCafe
Anubis
11
10
4
1.3
W
2
6
31
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,813
Damage
123,054
131,341
Taken
83,504
90,453
Mitigated
35,279
28,485
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dashery
Neith
27,784
12,241
0
4,300
15,160
4,204
0
8,752
6,333
0
58,714
W
19,699
1,801
1,334
481
18,972
6,291
0
12,344
6,507
41,265
0
W
Merlin
IVIavin
Merlin
41,670
4,127
613
1,896
10,579
3,473
0
5,263
5,166
55,498
0
L
7,960
2,204
507
1,122
22,099
7,916
0
11,698
10,401
22,410
0
W
17,940
3,278
0
474
15,254
5,688
0
8,786
6,318
0
25,565
L
Guan Yu
Shinjekin
Guan Yu
10,007
816
3,370
10,893
35,024
49,772
0
17,159
17,194
1,076
23,814
L
Cernunnos
aWyvern
Cernunnos
18,927
11,408
0
616
23,511
8,224
0
16,002
7,509
0
44,330
L
Chang'e
bobateap
Chang'e
11,117
3,312
4,258
2,754
27,331
13,627
0
18,625
8,706
20,486
0
L
Anubis
icedCafe
Anubis
29,802
2,490
0
4,965
23,376
10,914
0
13,846
9,530
60,346
0
W
15,961
1,448
2,030
2,853
23,539
15,623
0
14,810
8,531
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,698
Gold Earned
71,345
199
Minions Killed
210
3
Camps Cleared
8
957,121
Distance Traveled
1,131,663
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,505
1,193
83
6
3
224,074
0
W
Cthulhu
15,186
1,168
61
5
0
199,561
1
W
Merlin
14,696
1,130
31
2
0
253,265
0
L
Ra
11,660
897
27
2
1
150,578
2
W
Pele
13,572
1,044
15
1
5
222,672
0
L
Guan Yu
12,311
947
26
2
1
253,896
2
L
Cernunnos
12,131
933
41
3
1
199,614
0
L
Chang'e
11,597
892
21
2
0
170,924
0
L
Anubis
14,999
1,154
84
6
0
182,109
0
W
Terra
12,386
953
20
2
0
232,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role