Player Matchup

Mercury
Mercury
AFRODITE269
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
DeclaredRex6768
Izanami
Level 17
God Stats
7W - 7L
1,545 SR
Queue Stats
21W - 25L
1,284 Elo+
Solo
Kukulkan
Kukulkan
Dragonzumbi
Kukulkan
Level 6
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Team Averages
Level 10
1,594 SR
1,350 Elo+

VS

Team Averages
Level 63
1,552 SR
1,408 Elo+
Heimdallr
Heimdallr
Azuriul
Heimdallr
Level 66
God Stats
10W - 12L
1,482 SR
Queue Stats
135W - 155L
1,430 Elo+
Party 1
Fafnir
Fafnir
DanTs_Lord
Fafnir
Level 95
God Stats
66W - 60L
1,454 SR
Queue Stats
180W - 226L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
Lucas Foxier
Cthulhu
Level 28
God Stats
8W - 3L
1,721 SR
Queue Stats
35W - 44L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AFRODITE269
Mercury
10
2 / 14 / 1
8,170
681
4,276
12,310
3,591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 1
9,140
762
5,717
12,896
4,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Dragonzumbi
Kukulkan
9
0 / 7 / 3
7,089
591
4,885
9,130
2,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Azuriul
Heimdallr
14
18 / 2 / 6
10,954
913
15,023
9,432
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
DanTs_Lord
Fafnir
12
3 / 1 / 18
9,234
770
4,988
8,708
9,438
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lucas Foxier
Cthulhu
12
7 / 3 / 16
9,992
833
11,007
10,012
5,730
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
6
Kills
28
28
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
AFRODITE269
Mercury
2
14
1
0.18
L
Heimdallr
Azuriul
Heimdallr
18
2
6
10.5
L
Fafnir
DanTs_Lord
Fafnir
3
1
18
12
W
4
7
1
0.64
W
Kukulkan
Dragonzumbi
Kukulkan
0
7
3
0.21
L
Cthulhu
Lucas Foxier
Cthulhu
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
31,018
34,336
Taken
28,152
10,485
Mitigated
19,326
1,209
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AFRODITE269
Mercury
4,276
1,146
0
0
12,310
3,591
0
5,656
6,654
0
7,946
L
Heimdallr
Azuriul
Heimdallr
15,023
9,276
0
1,815
9,432
4,158
1,682
1,303
8,129
0
51,626
L
Fafnir
DanTs_Lord
Fafnir
4,988
1,421
0
2,063
8,708
9,438
316
2,673
6,035
18,100
0
W
5,717
3,696
33
1,176
12,896
4,022
180
5,918
6,978
0
22,393
W
Kukulkan
Dragonzumbi
Kukulkan
4,885
847
0
0
9,130
2,872
0
4,461
4,668
18,771
0
L
Cthulhu
Lucas Foxier
Cthulhu
11,007
560
500
1,673
10,012
5,730
238
1,020
8,992
31,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
30,180
76
Minions Killed
151
0
Camps Cleared
0
507,270
Distance Traveled
624,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,170
681
7
1
0
201,596
0
L
Heimdallr
10,954
913
74
6
0
203,999
0
L
Fafnir
9,234
770
30
3
0
212,356
1
W
Izanami
9,140
762
34
3
0
157,762
0
W
Kukulkan
7,089
591
35
3
0
147,912
0
L
Cthulhu
9,992
833
47
4
0
208,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role