Player Matchup

Chaac
Chaac
ATHEN RAGE 88
Chaac
Level 104
God Stats
4W - 2L
1,544 SR
Queue Stats
63W - 69L
1,538 Elo+
Solo
Ah Puch
Ah Puch
Clutchalotz
Ah Puch
Level 96
God Stats
6W - 2L
1,768 SR
Queue Stats
126W - 120L
1,611 Elo+
Solo
Cthulhu
Cthulhu
De1v1d11
Cthulhu
Level 85
God Stats
2W - 0L
1,728 SR
Queue Stats
40W - 57L
1,496 Elo+
Solo
Zeus
Zeus
Dorquito
Zeus
Level 98
God Stats
6W - 5L
1,609 SR
Queue Stats
109W - 117L
1,567 Elo+
Solo
Kumbhakarna
Kumbhakarna
iTheAxMurderer
Kumbhakarna
Level 88
God Stats
22W - 25L
1,576 SR
Queue Stats
313W - 314L
1,593 Elo+
Solo
Team Averages
Level 94
1,645 SR
1,561 Elo+

VS

Team Averages
Level 120
1,579 SR
1,597 Elo+
Terra
Terra
ForkNBeaches
Terra
Level 153
God Stats
4W - 6L
1,933 SR
Queue Stats
244W - 206L
1,636 Elo+
Party 1
Baron Samedi
Baron Samedi
Grancrest
Baron Samedi
Level 63
God Stats
28W - 17L
1,490 SR
Queue Stats
167W - 141L
1,570 Elo+
Party 2
Ullr
Ullr
MaskedKing_
Ullr
Level 108
God Stats
57W - 51L
1,516 SR
Queue Stats
1,061W - 1,026L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Psyco Major
Aphrodite
Level 125
God Stats
4W - 2L
1,248 SR
Queue Stats
130W - 126L
1,622 Elo+
Party 2
Chaac
Chaac
a moneyy420
Chaac
Level 152
God Stats
1W - 2L
1,707 SR
Queue Stats
146W - 94L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
15,226
952
15,914
20,676
20,034
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
Clutchalotz
Ah Puch
20
1 / 3 / 15
14,155
885
25,437
13,021
4,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
De1v1d11
Cthulhu
20
6 / 0 / 11
15,891
993
23,049
19,712
14,715
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
20
5 / 4 / 11
13,807
863
24,192
7,407
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
iTheAxMurderer
Kumbhakarna
20
6 / 1 / 9
14,273
892
10,136
16,369
11,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

119

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 7
12,697
794
4,076
14,688
16,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Grancrest
Baron Samedi
19
1 / 5 / 3
12,733
796
14,181
13,069
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 1
14,957
935
26,473
23,037
11,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Psyco Major
Aphrodite
19
0 / 7 / 5
12,717
795
8,412
25,235
16,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 3 / 6
14,715
920
17,207
28,435
36,132
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
23
Kills
10
10
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
Ah Puch
Clutchalotz
Ah Puch
1
3
15
2.83
W
Cthulhu
De1v1d11
Cthulhu
6
0
11
11.5
W
Zeus
5
4
11
2.63
L
0
4
7
0.88
L
Baron Samedi
Grancrest
Baron Samedi
1
5
3
0.5
L
6
4
1
1.63
L
Aphrodite
Psyco Major
Aphrodite
0
7
5
0.36
L
3
3
6
2
W
Kumbhakarna
iTheAxMurderer
Kumbhakarna
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,728
Damage
70,349
77,185
Taken
104,464
53,605
Mitigated
87,350
19,163
Healing
22,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,914
1,265
1,623
10,226
20,676
20,034
0
6,829
13,847
195
42,808
W
Ah Puch
Clutchalotz
Ah Puch
25,437
580
0
1,939
13,021
4,397
0
4,669
8,352
52,247
0
W
Cthulhu
De1v1d11
Cthulhu
23,049
441
2,703
2,081
19,712
14,715
0
4,394
15,318
73,676
0
W
Zeus
24,192
750
0
0
7,407
2,520
0
2,168
5,239
28,933
0
L
4,076
249
1,434
1,855
14,688
16,360
0
12,282
2,406
10,575
0
L
Baron Samedi
Grancrest
Baron Samedi
14,181
1,115
1,817
1,991
13,069
7,178
0
11,123
1,946
25,161
0
L
26,473
11,854
0
92
23,037
11,057
0
16,375
6,662
0
75,004
L
Aphrodite
Psyco Major
Aphrodite
8,412
487
4,969
6,667
25,235
16,623
0
20,567
4,668
22,348
0
L
17,207
2,284
0
3,696
28,435
36,132
0
22,662
5,773
0
68,473
W
Kumbhakarna
iTheAxMurderer
Kumbhakarna
10,136
200
0
591
16,369
11,939
0
8,609
7,760
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,352
Gold Earned
67,819
321
Minions Killed
320
16
Camps Cleared
5
1,567,838
Distance Traveled
1,308,215
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,226
952
73
5
0
331,602
0
W
Ah Puch
14,155
885
69
4
5
302,149
0
W
Cthulhu
15,891
993
115
7
9
335,625
3
W
Zeus
13,807
863
9
1
0
278,902
0
L
Terra
12,697
794
14
1
1
179,228
0
L
Baron Samedi
12,733
796
28
2
0
264,800
0
L
Ullr
14,957
935
97
6
2
290,105
0
L
Aphrodite
12,717
795
39
2
0
258,281
0
L
Chaac
14,715
920
142
9
2
315,801
0
W
Kumbhakarna
14,273
892
55
3
2
319,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role