Player Matchup

Vulcan
Vulcan
ChrisMKE
Vulcan
Level 84
God Stats
1W - 0L
1,538 SR
Queue Stats
63W - 24L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
dragonslayeh
Cthulhu
Level 11
God Stats
7W - 1L
1,782 SR
Queue Stats
87W - 22L
1,751 Elo+
Party 1
Hun Batz
Hun Batz
stonerbasher
Hun Batz
Level 32
God Stats
4W - 2L
1,711 SR
Queue Stats
153W - 62L
1,764 Elo+
Party 1
Team Averages
Level 42
1,677 SR
1,737 Elo+

VS

Team Averages
Level 14
1,582 SR
1,618 Elo+
Cthulhu
Cthulhu
ShepDargon
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,785 Elo+
Party 2
Raijin
Raijin
actualrat
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Hercules
Hercules
goldbeeze
Hercules
Level 27
God Stats
2W - 1L
1,747 SR
Queue Stats
43W - 12L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChrisMKE
Vulcan
19
3 / 5 / 11
14,768
671
19,618
14,303
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
dragonslayeh
Cthulhu
19
10 / 4 / 5
15,192
691
17,882
22,364
26,264
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
stonerbasher
Hun Batz
20
6 / 5 / 9
15,444
702
15,482
18,740
13,313
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShepDargon
Cthulhu
16
3 / 6 / 8
14,021
637
10,691
18,217
21,529
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Raijin
actualrat
Raijin
17
1 / 6 / 8
13,631
620
16,768
16,575
5,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
goldbeeze
Hercules
18
9 / 7 / 2
14,871
676
14,062
26,176
25,357
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
19
Kills
13
14
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ChrisMKE
Vulcan
3
5
11
1.7
L
Cthulhu
ShepDargon
Cthulhu
3
6
8
1.17
L
Raijin
actualrat
Raijin
1
6
8
0.83
W
Cthulhu
dragonslayeh
Cthulhu
10
4
5
3.13
L
Hercules
goldbeeze
Hercules
9
7
2
1.43
W
Hun Batz
stonerbasher
Hun Batz
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,982
Damage
41,521
55,407
Taken
60,968
45,100
Mitigated
52,051
6,625
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ChrisMKE
Vulcan
19,618
7,875
0
894
14,303
5,523
367
6,121
7,857
107,949
0
L
Cthulhu
ShepDargon
Cthulhu
10,691
567
1,143
1,741
18,217
21,529
0
11,132
6,645
35,854
0
L
Raijin
actualrat
Raijin
16,768
718
0
1,298
16,575
5,165
381
9,511
6,814
96,296
0
W
Cthulhu
dragonslayeh
Cthulhu
17,882
1,093
376
2,482
22,364
26,264
60
10,556
11,198
49,739
0
L
Hercules
goldbeeze
Hercules
14,062
4,059
0
4,242
26,176
25,357
46
16,016
9,521
0
43,860
W
Hun Batz
stonerbasher
Hun Batz
15,482
6,508
0
2,873
18,740
13,313
1,648
10,311
7,979
0
79,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
42,523
279
Minions Killed
234
0
Camps Cleared
0
1,277,098
Distance Traveled
1,050,770
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,768
671
147
7
0
425,157
1
L
Cthulhu
14,021
637
47
2
0
316,972
0
L
Raijin
13,631
620
135
6
0
376,677
5
W
Cthulhu
15,192
691
47
2
0
410,394
0
L
Hercules
14,871
676
52
2
0
357,121
4
W
Hun Batz
15,444
702
85
4
0
441,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role