Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 5L
1,094 SR
Queue Stats
0W - 9L
957 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 27L
1,065 Elo+
Party 2
Ra
Ra
 
Ra
Level 6
God Stats
0W - 4L
1,291 SR
Queue Stats
0W - 6L
1,188 Elo+
Party 2
Team Averages
Level 8
1,295 SR
1,070 Elo+

VS

Team Averages
Level 36
1,464 SR
1,292 Elo+
Neith
Neith
CZAironRug21
Neith
Level 16
God Stats
50W - 44L
1,341 SR
Queue Stats
414W - 452L
1,250 Elo+
Party 1
Ganesha
Ganesha
Inferno-Garlic
Ganesha
Level 39
God Stats
16W - 14L
1,572 SR
Queue Stats
19W - 24L
1,279 Elo+
Solo
Cthulhu
Cthulhu
PolarFall8
Cthulhu
Level 52
God Stats
19W - 7L
1,480 SR
Queue Stats
258W - 239L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 6 / 0
7,332
564
2,687
11,768
3,935
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
9
0 / 5 / 0
7,658
589
3,008
12,627
5,373
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
 
Ra
10
0 / 5 / 0
7,173
552
5,081
10,155
3,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
9,892
761
6,135
4,025
1,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 14
9,738
749
6,155
10,366
8,413
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
PolarFall8
Cthulhu
13
8 / 0 / 5
10,122
779
10,362
9,124
9,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
16
16
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
0
0
L
Cerberus
 
Cerberus
0
5
0
0
L
Ra
 
Ra
0
5
0
0
W
8
0
5
10.5
W
0
0
14
7
W
Cthulhu
PolarFall8
Cthulhu
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,776
Damage
22,652
34,550
Taken
23,515
12,771
Mitigated
19,162
5,855
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,687
1,033
0
1,512
11,768
3,935
0
5,429
6,187
0
25,472
L
Cerberus
 
Cerberus
3,008
424
0
3,110
12,627
5,373
0
5,893
6,448
12,305
0
L
Ra
 
Ra
5,081
688
517
716
10,155
3,463
0
4,715
5,337
28,627
0
W
6,135
4,013
0
1,716
4,025
1,630
1,206
1,981
2,044
0
27,682
W
6,155
779
226
1,063
10,366
8,413
717
3,298
6,682
23,261
0
W
Cthulhu
PolarFall8
Cthulhu
10,362
429
1,432
2,228
9,124
9,119
550
4,012
5,112
34,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
29,752
99
Minions Killed
117
0
Camps Cleared
0
617,078
Distance Traveled
697,256
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,332
564
34
3
0
224,524
0
L
Cerberus
7,658
589
31
2
0
200,483
2
L
Ra
7,173
552
34
3
0
192,071
0
W
Neith
9,892
761
58
4
0
207,428
0
W
Ganesha
9,738
749
0
0
0
214,889
5
W
Cthulhu
10,122
779
59
5
0
274,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role