Player Matchup

Cthulhu
Cthulhu
HighLife XL
Cthulhu
Level 157
God Stats
7W - 8L
1,719 SR
Queue Stats
719W - 759L
1,448 Elo+
Party 1
Olorun
Olorun
LEGION-_indigo
Olorun
Level 127
God Stats
4W - 10L
1,781 SR
Queue Stats
68W - 93L
1,371 Elo+
Solo
Ne Zha
Ne Zha
NfiniteCurly
Ne Zha
Level 147
God Stats
16W - 12L
1,673 SR
Queue Stats
337W - 325L
1,519 Elo+
Party 1
Team Averages
Level 144
1,724 SR
1,446 Elo+

VS

Team Averages
Level 80
1,480 SR
1,482 Elo+
Heimdallr
Heimdallr
DREADN0CK
Heimdallr
Level 121
God Stats
11W - 5L
1,440 SR
Queue Stats
103W - 109L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
MilkyJhizz
Cthulhu
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 316L
1,442 Elo+
Solo
Zeus
Zeus
WarriorIncoming
Zeus
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 117L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighLife XL
Cthulhu
14
0 / 6 / 2
10,670
562
10,073
17,980
15,056
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 8 / 0
9,845
518
5,876
15,412
5,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
3 / 8 / 0
11,273
593
8,984
16,759
10,054
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DREADN0CK
Heimdallr
15
4 / 2 / 13
12,352
650
9,952
11,073
3,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
MilkyJhizz
Cthulhu
18
11 / 0 / 8
13,548
713
16,495
11,613
13,551
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 1 / 11
12,896
679
16,398
10,370
3,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
3
Kills
22
22
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DREADN0CK
Heimdallr
4
2
13
5.25
L
Cthulhu
HighLife XL
Cthulhu
0
6
2
0.17
L
0
8
0
0
W
Cthulhu
MilkyJhizz
Cthulhu
11
0
8
15
L
Ne Zha
3
8
0
0.38
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
42,845
50,151
Taken
33,056
30,557
Mitigated
20,823
9,322
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DREADN0CK
Heimdallr
9,952
3,274
0
952
11,073
3,860
1,191
5,411
5,437
0
44,510
L
Cthulhu
HighLife XL
Cthulhu
10,073
202
0
0
17,980
15,056
288
9,862
7,869
44,841
0
L
5,876
2,036
1,395
5,025
15,412
5,447
532
10,944
4,200
39,183
0
W
Cthulhu
MilkyJhizz
Cthulhu
16,495
400
1,368
3,022
11,613
13,551
263
6,559
4,616
55,085
0
L
Ne Zha
8,984
425
0
2,902
16,759
10,054
540
11,403
5,131
0
37,994
W
16,398
2,822
506
4,190
10,370
3,412
940
4,955
5,340
81,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
38,796
172
Minions Killed
240
0
Camps Cleared
0
1,006,120
Distance Traveled
979,595
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,352
650
52
3
0
334,258
0
L
Cthulhu
10,670
562
59
3
0
361,688
3
L
Olorun
9,845
518
63
3
0
308,907
3
W
Cthulhu
13,548
713
89
5
0
348,025
1
L
Ne Zha
11,273
593
50
3
0
335,525
2
W
Zeus
12,896
679
99
5
0
297,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role