Player Matchup

Zeus
Zeus
Clow King13
Zeus
Level 67
God Stats
20W - 7L
1,620 SR
Queue Stats
185W - 182L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
HoagieBear417
Cthulhu
Level 89
God Stats
4W - 1L
1,922 SR
Queue Stats
386W - 363L
1,525 Elo+
Solo
Nemesis
Nemesis
LiningPencil496
Nemesis
Level 55
God Stats
51W - 43L
1,578 SR
Queue Stats
72W - 64L
1,494 Elo+
Solo
Anubis
Anubis
The1ast1onewo1f
Anubis
Level 69
God Stats
7W - 3L
1,699 SR
Queue Stats
9W - 5L
1,562 Elo+
Solo
Hou Yi
Hou Yi
ViscousComb203
Hou Yi
Level 89
God Stats
1W - 1L
1,549 SR
Queue Stats
195W - 185L
1,461 Elo+
Party 2
Team Averages
Level 74
1,674 SR
1,498 Elo+

VS

Team Averages
Level 97
1,547 SR
1,424 Elo+
Merlin
Merlin
F0KER RN
Merlin
Level 109
God Stats
91W - 84L
1,503 SR
Queue Stats
411W - 440L
1,441 Elo+
Solo
Artemis
Artemis
GiovaneLopes07
Artemis
Level 108
God Stats
5W - 5L
1,565 SR
Queue Stats
241W - 234L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
LornaaShore
Baron Samedi
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 191L
1,530 Elo+
Solo
Awilix
Awilix
Th3DarknessBr
Awilix
Level 123
God Stats
12W - 13L
1,667 SR
Queue Stats
248W - 245L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Young-_-Priest
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
11,518
1,152
13,946
8,194
2,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
15
1 / 4 / 10
9,267
927
9,324
13,915
8,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 6 / 8
10,568
1,057
6,890
13,112
4,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 2 / 15
10,280
1,028
6,518
4,766
2,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 1 / 9
11,414
1,141
12,046
8,524
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

249

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
F0KER RN
Merlin
15
0 / 3 / 5
8,999
900
6,979
10,711
3,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 4
10,323
1,032
12,485
11,872
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LornaaShore
Baron Samedi
17
4 / 2 / 8
10,578
1,058
12,667
9,876
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 6
9,870
987
4,695
8,637
2,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 6
9,776
978
7,664
13,489
9,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
21
Kills
15
15
Deaths
21
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
Merlin
F0KER RN
Merlin
0
3
5
0.83
L
5
5
4
1.4
W
Cthulhu
1
4
10
1.5
W
3
6
8
1.17
L
Baron Samedi
LornaaShore
Baron Samedi
4
2
8
4
L
3
6
6
1
W
1
2
15
4.25
W
7
1
9
11.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,724
Damage
44,490
48,511
Taken
54,585
21,013
Mitigated
23,036
7,205
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,946
772
0
0
8,194
2,749
0
4,773
3,421
19,853
0
L
Merlin
F0KER RN
Merlin
6,979
318
0
183
10,711
3,442
0
6,982
3,729
30,452
0
L
12,485
4,930
0
0
11,872
4,151
0
7,125
4,747
0
28,479
W
Cthulhu
9,324
469
1,072
276
13,915
8,691
0
9,528
4,387
22,181
0
W
6,890
2,418
226
3,460
13,112
4,532
0
6,414
6,698
0
22,011
L
Baron Samedi
LornaaShore
Baron Samedi
12,667
916
2,293
1,679
9,876
4,059
0
4,030
5,846
33,392
0
L
4,695
1,568
0
0
8,637
2,170
0
4,175
4,462
0
6,609
W
6,518
0
0
945
4,766
2,015
0
1,874
2,892
36,289
0
W
12,046
5,845
0
1,226
8,524
3,026
0
4,721
3,803
0
36,173
L
7,664
761
30
390
13,489
9,214
0
7,476
6,013
18,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,047
Gold Earned
49,546
202
Minions Killed
165
6
Camps Cleared
5
918,645
Distance Traveled
832,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,518
1,152
14
1
0
186,015
0
L
Merlin
8,999
900
54
5
1
186,900
0
L
Artemis
10,323
1,032
31
3
1
175,076
0
W
Cthulhu
9,267
927
15
2
0
178,359
0
W
Nemesis
10,568
1,057
30
3
3
180,613
0
L
Baron Samedi
10,578
1,058
44
4
0
189,616
0
L
Awilix
9,870
987
4
0
2
136,191
0
W
Anubis
10,280
1,028
87
9
0
168,587
0
W
Hou Yi
11,414
1,141
56
6
3
205,071
0
L
Cthulhu
9,776
978
32
3
1
144,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role