Player Matchup

Apollo
Apollo
LustrousHydra2
Apollo
Level 7
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 11L
1,258 Elo+
Solo
Cthulhu
Cthulhu
Ssj Majin Goku
Cthulhu
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 30L
1,372 Elo+
Party 1
Bastet
Bastet
Zengottem
Bastet
Level 33
God Stats
4W - 10L
1,477 SR
Queue Stats
35W - 33L
1,404 Elo+
Party 1
Team Averages
Level 25
1,408 SR
1,344 Elo+

VS

Team Averages
Level 45
1,543 SR
1,542 Elo+
Cthulhu
Cthulhu
BabyJaayy
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,531 Elo+
Party 2
He Bo
He Bo
EnL Psychic
He Bo
Level 68
God Stats
2W - 2L
1,590 SR
Queue Stats
25W - 24L
1,518 Elo+
Party 2
Izanami
Izanami
iShxrpi178
Izanami
Level 29
God Stats
13W - 15L
1,540 SR
Queue Stats
96W - 82L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
11,263
563
2,407
14,491
5,111
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 6 / 11
12,806
640
16,671
25,589
20,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
Zengottem
Bastet
18
15 / 8 / 1
15,912
796
21,591
17,712
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BabyJaayy
Cthulhu
18
2 / 3 / 14
13,808
690
10,509
16,489
17,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 4 / 9
14,769
738
16,156
13,888
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
iShxrpi178
Izanami
18
10 / 9 / 6
15,992
800
15,285
21,184
6,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
16
Kills
23
23
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BabyJaayy
Cthulhu
2
3
14
3
W
11
4
9
3.88
L
0
9
6
0.33
L
1
6
11
1.08
L
Bastet
Zengottem
Bastet
15
8
1
1.94
W
Izanami
iShxrpi178
Izanami
10
9
6
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
41,950
57,792
Taken
51,561
32,911
Mitigated
28,562
8,517
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BabyJaayy
Cthulhu
10,509
414
744
3,987
16,489
17,978
431
6,519
9,970
49,026
0
W
16,156
1,296
0
4,313
13,888
4,031
380
3,894
9,994
58,016
0
L
2,407
1,493
135
797
14,491
5,111
456
8,378
6,113
0
32,008
L
16,671
296
298
5,953
25,589
20,951
141
10,685
14,904
69,265
0
L
Bastet
Zengottem
Bastet
21,591
7,767
0
1,334
17,712
6,849
695
7,780
9,932
0
59,599
W
Izanami
iShxrpi178
Izanami
15,285
10,855
434
4,560
21,184
6,553
2,634
6,616
14,568
0
96,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
44,569
185
Minions Killed
244
0
Camps Cleared
0
934,474
Distance Traveled
1,015,184
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,808
690
56
3
0
392,043
3
W
He Bo
14,769
738
74
4
0
332,481
0
L
Apollo
11,263
563
44
2
0
251,675
1
L
Cthulhu
12,806
640
83
4
0
341,192
2
L
Bastet
15,912
796
58
3
0
341,607
1
W
Izanami
15,992
800
114
6
0
290,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role