Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ItalianViper321
Medusa
Level 68
God Stats
0W - 3L
1,147 SR
Queue Stats
307W - 302L
1,286 Elo+
Party 2
Thor
Thor
SteeredApple263
Thor
Level 67
God Stats
1W - 6L
1,179 SR
Queue Stats
98W - 100L
1,298 Elo+
Solo
Team Averages
Level 74
1,275 SR
1,361 Elo+

VS

Team Averages
Level 56
1,572 SR
1,296 Elo+
Cupid
Cupid
Exandres
Cupid
Level 38
God Stats
2W - 2L
1,516 SR
Queue Stats
14W - 30L
1,293 Elo+
Solo
Sol
Sol
Retrogame777
Sol
Level 84
God Stats
3W - 0L
1,463 SR
Queue Stats
7W - 6L
1,336 Elo+
Party 1
Ymir
Ymir
Tetsu tetsu 287
Ymir
Level 46
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 10L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 5 / 3
8,550
658
10,645
14,425
10,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 3
8,058
620
6,782
11,603
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 5 / 2
8,452
650
5,774
11,537
4,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Exandres
Cupid
14
10 / 4 / 6
10,539
811
13,862
9,964
3,564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 2 / 7
8,880
683
8,230
9,666
2,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 12
9,195
707
7,395
10,307
9,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
15
16
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
3
0.7
W
Cupid
Exandres
Cupid
10
4
6
3.25
L
1
6
3
0.42
W
3
2
7
3.25
L
3
5
2
0.8
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
29,487
37,565
Taken
29,937
19,017
Mitigated
15,202
7,210
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,645
690
591
1,801
14,425
10,944
350
5,414
8,801
31,359
0
W
Cupid
Exandres
Cupid
13,862
7,101
1,188
3,999
9,964
3,564
432
4,325
5,639
0
47,327
L
6,782
2,948
488
1,730
11,603
4,028
1,187
4,636
6,742
0
21,654
W
8,230
1,499
524
4,962
9,666
2,530
615
2,572
7,094
24,761
0
L
5,774
1,541
0
2,600
11,537
4,045
0
5,195
6,192
0
20,286
W
7,395
782
0
3,386
10,307
9,108
217
3,827
6,480
28,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
28,614
96
Minions Killed
127
0
Camps Cleared
0
650,106
Distance Traveled
698,974
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,550
658
30
2
0
219,791
1
W
Cupid
10,539
811
65
5
0
236,265
2
L
Medusa
8,058
620
41
3
0
208,035
2
W
Sol
8,880
683
35
3
0
230,910
0
L
Thor
8,452
650
25
2
0
222,280
1
W
Ymir
9,195
707
27
2
0
231,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role