Player Matchup

Chaac
Chaac
A1Clapzz
Chaac
Level 17
God Stats
1W - 3L
1,618 SR
Queue Stats
9W - 15L
1,371 Elo+
Party 1
Anubis
Anubis
ClimbingSix
Anubis
Level 119
God Stats
11W - 8L
1,644 SR
Queue Stats
99W - 68L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
imblackGD2YT
Cthulhu
Level 99
God Stats
14W - 11L
1,368 SR
Queue Stats
83W - 59L
1,610 Elo+
Party 1
Team Averages
Level 78
1,543 SR
1,540 Elo+

VS

Team Averages
Level 74
1,670 SR
1,610 Elo+
Cthulhu
Cthulhu
McLaugh44
Cthulhu
Level 29
God Stats
5W - 0L
1,906 SR
Queue Stats
101W - 95L
1,589 Elo+
Party 2
Merlin
Merlin
Roburrito Queso
Merlin
Level 105
God Stats
3W - 2L
1,616 SR
Queue Stats
146W - 133L
1,612 Elo+
Party 2
Mercury
Mercury
TrueJanks
Mercury
Level 88
God Stats
1W - 3L
1,488 SR
Queue Stats
103W - 89L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A1Clapzz
Chaac
16
5 / 4 / 7
13,873
603
9,678
17,726
18,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
6 / 7 / 10
14,552
633
17,077
19,125
9,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
imblackGD2YT
Cthulhu
18
9 / 4 / 9
16,318
709
20,302
22,345
30,502
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
McLaugh44
Cthulhu
19
5 / 5 / 7
15,152
659
14,269
23,685
29,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 7 / 6
14,529
632
10,679
13,832
5,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TrueJanks
Mercury
19
7 / 8 / 8
16,003
696
18,110
21,675
7,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
20
Kills
15
15
Deaths
20
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
A1Clapzz
Chaac
5
4
7
2.13
L
Anubis
6
7
10
1.57
W
Cthulhu
McLaugh44
Cthulhu
5
5
7
1.7
W
3
7
6
0.86
W
Mercury
TrueJanks
Mercury
7
8
8
1.38
L
Cthulhu
imblackGD2YT
Cthulhu
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,057
Damage
43,058
59,196
Taken
59,192
58,355
Mitigated
43,145
16,869
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A1Clapzz
Chaac
9,678
593
0
5,980
17,726
18,179
373
8,972
8,604
0
31,102
L
Anubis
17,077
605
0
7,893
19,125
9,674
326
5,714
13,311
79,035
0
W
Cthulhu
McLaugh44
Cthulhu
14,269
1,187
3,042
2,687
23,685
29,934
52
13,061
10,139
37,403
0
W
10,679
198
0
500
13,832
5,326
1,622
10,947
2,835
87,230
0
W
Mercury
TrueJanks
Mercury
18,110
9,682
0
2,880
21,675
7,885
156
13,233
8,352
0
91,447
L
Cthulhu
imblackGD2YT
Cthulhu
20,302
696
490
2,506
22,345
30,502
105
9,496
12,241
77,811
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
45,684
249
Minions Killed
284
0
Camps Cleared
0
1,150,404
Distance Traveled
1,257,789
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,873
603
37
2
0
389,605
4
L
Anubis
14,552
633
105
5
0
328,065
8
W
Cthulhu
15,152
659
42
2
0
432,812
3
W
Merlin
14,529
632
122
5
0
346,353
0
W
Mercury
16,003
696
120
5
0
478,624
0
L
Cthulhu
16,318
709
107
5
0
432,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role