Player Matchup

Cthulhu
Cthulhu
Jrash-Em
Cthulhu
Level 11
God Stats
3W - 2L
1,461 SR
Queue Stats
94W - 135L
1,254 Elo+
Party 1
Vulcan
Vulcan
SWANZ0
Vulcan
Level 147
God Stats
2W - 2L
1,603 SR
Queue Stats
25W - 23L
1,415 Elo+
Party 1
Chiron
Chiron
o AfFeCtSz xX
Chiron
Level 155
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 1
Team Averages
Level 104
1,584 SR
1,362 Elo+

VS

Team Averages
Level 37
1,495 SR
1,378 Elo+
Zeus
Zeus
Boweryend887092
Zeus
Level 87
God Stats
4W - 5L
1,483 SR
Queue Stats
128W - 131L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
MaskedupClub420
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Bakasura
Bakasura
recul-rouge
Bakasura
Level 18
God Stats
27W - 28L
1,502 SR
Queue Stats
88W - 97L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jrash-Em
Cthulhu
9
5 / 2 / 3
6,198
1,033
2,965
3,924
3,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
SWANZ0
Vulcan
9
4 / 2 / 5
6,285
1,048
3,832
3,927
1,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 6
5,589
932
2,527
2,809
830
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,545
924
3,762
4,538
1,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
4,055
676
55
1,065
356
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Bakasura
recul-rouge
Bakasura
8
1 / 5 / 2
5,134
856
1,504
6,491
2,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Cthulhu
Jrash-Em
Cthulhu
5
2
3
3.25
L
0
1
0
0
W
Vulcan
SWANZ0
Vulcan
4
2
5
3.25
W
1
0
6
4
L
Bakasura
recul-rouge
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,324
Damage
5,321
10,660
Taken
12,094
5,842
Mitigated
3,692
2,540
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,762
171
0
723
4,538
1,260
0
2,934
1,479
13,220
0
W
Cthulhu
Jrash-Em
Cthulhu
2,965
194
81
398
3,924
3,744
250
1,241
2,634
12,351
0
L
55
0
0
0
1,065
356
0
314
751
2,033
0
W
Vulcan
SWANZ0
Vulcan
3,832
1,016
0
250
3,927
1,268
798
1,603
2,268
21,664
0
W
2,527
1,449
247
1,564
2,809
830
1,334
1,021
1,777
0
15,509
L
Bakasura
recul-rouge
Bakasura
1,504
915
0
1,396
6,491
2,076
0
3,329
3,039
0
8,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,072
Gold Earned
14,734
95
Minions Killed
38
0
Camps Cleared
0
357,331
Distance Traveled
212,394
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,545
924
19
3
0
102,785
0
W
Cthulhu
6,198
1,033
28
5
0
125,509
0
L
Cthulhu
4,055
676
4
1
0
20,714
0
W
Vulcan
6,285
1,048
38
6
0
122,875
0
W
Chiron
5,589
932
29
5
0
108,947
2
L
Bakasura
5,134
856
15
3
0
88,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role