Player Matchup

Arachne
Arachne
BawlerBell
Arachne
Level 39
God Stats
9W - 7L
1,433 SR
Queue Stats
533W - 527L
1,365 Elo+
Party 1
The Morrigan
The Morrigan
Criptic5606
The Morrigan
Level 14
God Stats
5W - 3L
1,408 SR
Queue Stats
34W - 32L
1,369 Elo+
Solo
Cthulhu
Cthulhu
KILLEDNelson
Cthulhu
Level 10
God Stats
9W - 7L
1,500 SR
Queue Stats
45W - 48L
1,347 Elo+
Party 1
Scylla
Scylla
ZarielRuby14
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,286 Elo+
Party 1
Hou Yi
Hou Yi
xKush Tha Godx
Hou Yi
Level 42
God Stats
4W - 1L
1,498 SR
Queue Stats
627W - 589L
1,339 Elo+
Party 1
Team Averages
Level 24
1,468 SR
1,341 Elo+

VS

Team Averages
Level 15
1,404 SR
1,316 Elo+
Artio
Artio
 
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,323 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 6
God Stats
1W - 2L
1,282 SR
Queue Stats
4W - 7L
1,190 Elo+
Solo
Cthulhu
Cthulhu
AttachedMovie51
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Merlin
Merlin
SquishySlayer37
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tarako-Kurse
Bakasura
Level 12
God Stats
0W - 4L
1,237 SR
Queue Stats
13W - 15L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BawlerBell
Arachne
20
17 / 1 / 19
14,389
1,308
27,495
16,189
7,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Criptic5606
The Morrigan
18
5 / 3 / 23
12,246
1,113
11,582
12,233
5,606
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
KILLEDNelson
Cthulhu
20
8 / 2 / 36
13,286
1,208
24,498
15,664
14,573
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
17
2 / 4 / 17
10,832
985
9,960
8,443
2,589
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
20 / 2 / 16
15,028
1,366
23,971
12,712
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
0 / 10 / 6
10,237
931
7,278
29,033
30,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
 
Hachiman
16
1 / 12 / 2
9,818
893
7,427
18,433
5,539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 10 / 2
11,747
1,068
18,486
25,661
18,846
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 10 / 1
9,694
881
8,722
14,241
4,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Tarako-Kurse
Bakasura
17
6 / 11 / 1
11,691
1,063
17,298
20,824
7,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
24
52
Kills
12
12
Deaths
53
111
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
10
6
0.3
L
Hachiman
 
Hachiman
1
12
2
0.17
L
4
10
2
0.5
W
Arachne
BawlerBell
Arachne
17
1
19
26.5
W
The Morrigan
Criptic5606
The Morrigan
5
3
23
5.5
W
Cthulhu
KILLEDNelson
Cthulhu
8
2
36
13
L
1
10
1
0.15
L
Bakasura
Tarako-Kurse
Bakasura
6
11
1
0.59
W
Scylla
2
4
17
2.63
W
20
2
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,506
Damage
59,211
65,241
Taken
108,192
35,021
Mitigated
65,910
18,358
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,278
1,204
979
1,600
29,033
30,034
0
14,586
14,447
20,303
0
L
Hachiman
 
Hachiman
7,427
6,265
0
516
18,433
5,539
0
6,809
11,624
0
20,437
L
18,486
1,310
283
744
25,661
18,846
0
12,637
13,024
45,191
0
W
Arachne
BawlerBell
Arachne
27,495
18,327
800
6,143
16,189
7,256
0
10,263
5,569
0
44,926
W
The Morrigan
Criptic5606
The Morrigan
11,582
2,630
1,547
717
12,233
5,606
0
5,816
5,915
19,043
0
W
Cthulhu
KILLEDNelson
Cthulhu
24,498
5,213
232
3,990
15,664
14,573
0
9,404
5,884
42,115
0
L
8,722
900
0
0
14,241
4,461
0
6,095
8,146
24,677
0
L
Bakasura
Tarako-Kurse
Bakasura
17,298
13,254
0
882
20,824
7,030
0
5,913
14,911
0
24,543
W
Scylla
9,960
1,949
991
1,388
8,443
2,589
0
2,899
4,578
14,344
0
W
23,971
13,226
183
2,367
12,712
4,997
0
5,522
6,500
0
40,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,781
Gold Earned
53,187
141
Minions Killed
161
6
Camps Cleared
3
954,675
Distance Traveled
921,746
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,237
931
17
2
0
197,514
0
L
Hachiman
9,818
893
23
2
0
146,715
1
L
Cthulhu
11,747
1,068
67
6
0
199,196
0
W
Arachne
14,389
1,308
39
4
6
248,676
0
W
The Morrigan
12,246
1,113
25
2
0
157,147
0
W
Cthulhu
13,286
1,208
32
3
0
210,706
0
L
Merlin
9,694
881
30
3
0
152,603
0
L
Bakasura
11,691
1,063
24
2
3
225,718
1
W
Scylla
10,832
985
12
1
0
121,199
1
W
Hou Yi
15,028
1,366
33
3
0
216,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role