Player Matchup

Anubis
Anubis
Fuegobrock
Anubis
Level 18
God Stats
0W - 2L
1,716 SR
Queue Stats
0W - 6L
1,206 Elo+
Solo
Cthulhu
Cthulhu
killernugetxx
Cthulhu
Level 12
God Stats
3W - 2L
1,252 SR
Queue Stats
8W - 19L
1,259 Elo+
Solo
Artemis
Artemis
oForeverJackson
Artemis
Level 29
God Stats
5W - 7L
1,621 SR
Queue Stats
74W - 85L
1,352 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,273 Elo+

VS

Team Averages
Level 19
1,723 SR
1,319 Elo+
Cthulhu
Cthulhu
Daboopy
Cthulhu
Level 29
God Stats
18W - 7L
1,500 SR
Queue Stats
260W - 248L
1,174 Elo+
Party 1
Anubis
Anubis
Dophunn
Anubis
Level 8
God Stats
41W - 17L
1,816 SR
Queue Stats
484W - 444L
1,500 Elo+
Party 1
King Arthur
King Arthur
The Azrad
King Arthur
Level 21
God Stats
3W - 1L
1,854 SR
Queue Stats
92W - 65L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fuegobrock
Anubis
20
9 / 11 / 6
18,649
666
36,799
39,205
26,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
18
3 / 17 / 12
16,530
590
15,909
37,272
28,089
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 15 / 9
19,770
706
39,766
34,471
17,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daboopy
Cthulhu
20
14 / 6 / 20
20,278
724
33,287
38,318
46,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Dophunn
Anubis
20
17 / 13 / 15
20,300
725
40,992
39,117
17,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
The Azrad
King Arthur
20
9 / 3 / 26
19,240
687
19,007
32,866
37,560
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
22
Kills
40
43
Deaths
22
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daboopy
Cthulhu
14
6
20
4
W
Anubis
Dophunn
Anubis
17
13
15
1.88
L
Anubis
Fuegobrock
Anubis
9
11
6
1.09
W
King Arthur
The Azrad
King Arthur
9
3
26
7.33
L
Cthulhu
3
17
12
0.53
L
10
15
9
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,474
Damage
93,286
110,948
Taken
110,301
71,677
Mitigated
101,988
30,217
Healing
36,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daboopy
Cthulhu
33,287
878
1,958
7,437
38,318
46,767
0
18,341
19,977
86,564
1,951
W
Anubis
Dophunn
Anubis
40,992
4,105
1,182
18,419
39,117
17,661
2,058
17,693
21,424
103,634
0
L
Anubis
Fuegobrock
Anubis
36,799
4,932
720
19,137
39,205
26,008
977
24,578
14,402
107,177
0
W
King Arthur
The Azrad
King Arthur
19,007
1,776
0
7,899
32,866
37,560
271
17,205
15,661
0
63,966
L
Cthulhu
15,909
1,169
1,322
558
37,272
28,089
279
25,917
11,145
56,364
0
L
39,766
21,303
147
8,333
34,471
17,580
1,675
23,492
10,754
0
92,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
59,818
227
Minions Killed
250
0
Camps Cleared
0
1,034,482
Distance Traveled
1,262,275
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
20,278
724
87
3
0
473,212
1
W
Anubis
20,300
725
112
4
0
282,277
0
L
Anubis
18,649
666
106
4
0
286,119
3
W
King Arthur
19,240
687
51
2
0
506,786
4
L
Cthulhu
16,530
590
55
2
0
377,935
0
L
Artemis
19,770
706
66
2
0
370,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role