Player Matchup

Chiron
Chiron
Barblenarf
Chiron
Level 13
God Stats
10W - 13L
1,557 SR
Queue Stats
83W - 100L
1,401 Elo+
Solo
Janus
Janus
C5 Maestro
Janus
Level 115
God Stats
1W - 1L
1,808 SR
Queue Stats
67W - 32L
1,529 Elo+
Party 2
Neith
Neith
boratnojipsy
Neith
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 44
1,622 SR
1,477 Elo+

VS

Team Averages
Level 20
1,537 SR
1,455 Elo+
Nemesis
Nemesis
Bearzilla
Nemesis
Level 15
God Stats
4W - 1L
1,433 SR
Queue Stats
15W - 12L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
FaytelessXIII
Cthulhu
Level 29
God Stats
2W - 1L
1,469 SR
Queue Stats
15W - 11L
1,444 Elo+
Solo
Scylla
Scylla
Zebrazilla
Scylla
Level 17
God Stats
2W - 0L
1,708 SR
Queue Stats
16W - 14L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Barblenarf
Chiron
11
4 / 5 / 1
8,296
691
7,170
9,333
2,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
12
1 / 4 / 6
8,569
714
9,121
7,521
1,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 5 / 2
7,597
633
4,269
9,317
3,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bearzilla
Nemesis
13
8 / 2 / 4
9,341
778
8,129
8,941
3,607
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
12
3 / 0 / 8
8,474
706
4,948
8,097
7,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Zebrazilla
Scylla
11
3 / 5 / 6
8,047
671
9,763
8,485
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
14
14
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
Barblenarf
Chiron
4
5
1
0.9
W
Nemesis
Bearzilla
Nemesis
8
2
4
5
L
Janus
1
4
6
1
W
Cthulhu
3
0
8
7
W
Scylla
Zebrazilla
Scylla
3
5
6
1.2
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
22,840
26,171
Taken
25,523
7,826
Mitigated
13,602
3,123
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Barblenarf
Chiron
7,170
2,635
671
1,175
9,333
2,925
120
5,353
3,813
0
21,097
W
Nemesis
Bearzilla
Nemesis
8,129
2,676
0
1,602
8,941
3,607
0
3,880
5,061
0
30,565
L
Janus
9,121
409
0
229
7,521
1,828
0
2,565
4,831
36,515
0
W
Cthulhu
4,948
413
735
1,220
8,097
7,621
0
2,796
5,301
13,893
0
W
Scylla
Zebrazilla
Scylla
9,763
414
0
250
8,485
2,374
0
2,501
5,984
34,353
0
L
4,269
2,338
0
1,048
9,317
3,073
981
6,326
2,791
0
17,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
25,862
125
Minions Killed
107
0
Camps Cleared
0
588,776
Distance Traveled
662,284
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,296
691
33
3
0
195,325
0
W
Nemesis
9,341
778
43
4
0
244,552
0
L
Janus
8,569
714
61
5
0
203,451
0
W
Cthulhu
8,474
706
14
1
0
240,481
3
W
Scylla
8,047
671
50
4
0
177,251
1
L
Neith
7,597
633
31
3
0
190,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role