Player Matchup

Anubis
Anubis
MightBeC
Anubis
Level 22
God Stats
0W - 4L
1,504 SR
Queue Stats
16W - 21L
1,188 Elo+
Solo
Cthulhu
Cthulhu
Rebelkid3v
Cthulhu
Level 58
God Stats
4W - 1L
1,825 SR
Queue Stats
10W - 8L
1,521 Elo+
Party 1
Ullr
Ullr
darthdanari
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,063 Elo+
Party 1
Team Averages
Level 34
1,610 SR
1,257 Elo+

VS

Team Averages
Level 14
1,515 SR
1,077 Elo+
Anubis
Anubis
Paladin504
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
SkregNasty
Heimdallr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 23L
993 Elo+
Party 2
Horus
Horus
Valor2MePlz
Horus
Level 10
God Stats
2W - 1L
1,545 SR
Queue Stats
14W - 27L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MightBeC
Anubis
14
5 / 4 / 6
10,905
682
12,479
12,412
4,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Rebelkid3v
Cthulhu
14
7 / 3 / 6
12,083
755
18,005
15,871
10,154
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 5 / 5
11,027
689
10,006
12,089
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Paladin504
Anubis
14
2 / 6 / 8
10,201
638
9,242
14,669
5,876
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
SkregNasty
Heimdallr
15
8 / 5 / 3
12,006
750
16,678
19,857
7,459
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 7 / 5
9,543
596
6,267
16,410
10,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
18
Kills
12
12
Deaths
18
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
MightBeC
Anubis
5
4
6
2
W
Anubis
Paladin504
Anubis
2
6
8
1
L
Cthulhu
Rebelkid3v
Cthulhu
7
3
6
3.33
W
Heimdallr
SkregNasty
Heimdallr
8
5
3
1.9
W
2
7
5
0.64
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
32,187
40,372
Taken
50,936
18,008
Mitigated
23,790
9,211
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
MightBeC
Anubis
12,479
1,105
239
4,205
12,412
4,407
375
3,552
8,854
34,481
0
W
Anubis
Paladin504
Anubis
9,242
231
0
5,153
14,669
5,876
0
10,052
4,617
27,281
0
L
Cthulhu
Rebelkid3v
Cthulhu
18,005
987
690
2,833
15,871
10,154
0
2,563
13,308
39,419
0
W
Heimdallr
SkregNasty
Heimdallr
16,678
9,763
0
8,978
19,857
7,459
0
11,081
8,776
0
47,729
W
6,267
3,081
974
2,052
16,410
10,455
0
9,355
7,055
0
13,437
L
10,006
6,464
0
1,244
12,089
3,447
853
3,127
8,962
0
25,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
31,750
120
Minions Killed
87
0
Camps Cleared
0
734,392
Distance Traveled
567,730
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,905
682
45
3
0
262,116
0
W
Anubis
10,201
638
33
2
0
194,014
0
L
Cthulhu
12,083
755
47
3
0
260,575
1
W
Heimdallr
12,006
750
47
3
0
197,054
0
W
Horus
9,543
596
7
0
0
176,662
1
L
Ullr
11,027
689
28
2
0
211,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role