Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 15
God Stats
45W - 26L
1,528 SR
Queue Stats
56W - 41L
1,519 Elo+
Solo
Sol
Sol
JorgeNorge
Sol
Level 24
God Stats
2W - 1L
1,702 SR
Queue Stats
12W - 7L
1,724 Elo+
Party 1
Cerberus
Cerberus
N3V3R SAY DlE
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,724 Elo+
Party 1
Heimdallr
Heimdallr
SystematicKills
Heimdallr
Level 28
God Stats
2W - 1L
1,406 SR
Queue Stats
23W - 18L
1,518 Elo+
Solo
Team Averages
Level 35
1,527 SR
1,597 Elo+

VS

Team Averages
Level 34
1,530 SR
1,558 Elo+
Heimdallr
Heimdallr
Annabinst
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Party 2
King Arthur
King Arthur
Rand0 Command0
King Arthur
Level 34
God Stats
2W - 2L
1,559 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 2
Hel
Hel
Serenity9818
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 130L
1,480 Elo+
Solo
Khepri
Khepri
ValcoBree
Khepri
Level 75
God Stats
0W - 1L
1,523 SR
Queue Stats
13W - 13L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
cmass
Kukulkan
Level 25
God Stats
5W - 6L
1,567 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
8 / 1 / 18
13,873
991
24,638
14,392
18,011
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
 
Anubis
20
7 / 2 / 15
13,269
948
24,957
8,195
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 3 / 15
14,388
1,028
34,624
10,533
3,706
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
N3V3R SAY DlE
Cerberus
19
1 / 4 / 22
12,469
891
6,092
17,546
17,277
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
SystematicKills
Heimdallr
19
2 / 2 / 21
12,694
907
16,565
12,093
4,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Annabinst
Heimdallr
17
3 / 10 / 5
12,224
873
8,788
19,075
6,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Rand0 Command0
King Arthur
18
3 / 4 / 9
12,611
901
13,510
31,188
35,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 2 / 2
10,290
735
562
2,044
575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ValcoBree
Khepri
18
0 / 8 / 8
11,612
829
7,575
42,292
41,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
cmass
Kukulkan
19
5 / 6 / 5
13,247
946
25,732
17,655
7,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
40
30
Kills
11
12
Deaths
30
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
1
18
17
W
Anubis
 
Anubis
7
2
15
7.25
L
Heimdallr
Annabinst
Heimdallr
3
10
5
0.55
W
12
3
15
6.5
W
Cerberus
N3V3R SAY DlE
Cerberus
1
4
22
3
L
King Arthur
Rand0 Command0
King Arthur
3
4
9
1.88
L
0
2
2
0.5
W
Heimdallr
SystematicKills
Heimdallr
2
2
21
6.25
L
Khepri
ValcoBree
Khepri
0
8
8
0.5
L
Kukulkan
cmass
Kukulkan
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,876
Damage
56,167
62,759
Taken
112,254
47,886
Mitigated
90,279
13,927
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,638
745
1,467
536
14,392
18,011
0
7,338
6,836
41,292
0
W
Anubis
 
Anubis
24,957
480
465
2,146
8,195
4,099
0
4,757
3,413
54,224
0
L
Heimdallr
Annabinst
Heimdallr
8,788
3,801
400
1,350
19,075
6,153
0
15,375
3,650
0
21,559
W
34,624
18,348
0
3,674
10,533
3,706
0
4,659
5,724
61,725
0
W
Cerberus
N3V3R SAY DlE
Cerberus
6,092
182
0
3,305
17,546
17,277
0
9,974
6,152
14,973
0
L
King Arthur
Rand0 Command0
King Arthur
13,510
1,547
765
5,480
31,188
35,083
0
24,528
6,472
0
23,687
L
562
80
328
7
2,044
575
0
947
1,097
6,050
0
W
Heimdallr
SystematicKills
Heimdallr
16,565
9,817
0
2,334
12,093
4,793
0
6,732
5,261
0
38,461
L
Khepri
ValcoBree
Khepri
7,575
999
400
3,264
42,292
41,074
0
34,425
7,692
23,280
0
L
Kukulkan
cmass
Kukulkan
25,732
1,685
0
871
17,655
7,394
0
14,573
3,029
62,207
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,693
Gold Earned
59,984
271
Minions Killed
178
8
Camps Cleared
4
1,198,298
Distance Traveled
1,056,593
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,873
991
37
3
1
263,198
0
W
Anubis
13,269
948
77
6
1
229,390
0
L
Heimdallr
12,224
873
25
2
1
184,466
2
W
Sol
14,388
1,028
81
6
1
213,364
0
W
Cerberus
12,469
891
23
2
0
305,552
2
L
King Arthur
12,611
901
16
1
0
301,987
0
L
Hel
10,290
735
15
1
0
53,324
0
W
Heimdallr
12,694
907
53
4
5
186,794
0
L
Khepri
11,612
829
22
2
1
241,509
1
L
Kukulkan
13,247
946
100
7
2
275,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role