Player Matchup

Izanami
Izanami
 
Izanami
Level 11
God Stats
7W - 6L
1,498 SR
Queue Stats
11W - 20L
1,068 Elo+
Party 1
Chang'e
Chang'e
Dirtymonkey1111
Chang'e
Level 17
God Stats
3W - 4L
1,263 SR
Queue Stats
67W - 72L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
IR0NC0WBOY
Cthulhu
Level 29
God Stats
5W - 3L
1,263 SR
Queue Stats
52W - 62L
1,209 Elo+
Party 1
Team Averages
Level 19
1,341 SR
1,194 Elo+

VS

Team Averages
Level 26
1,310 SR
1,144 Elo+
Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
2W - 3L
1,327 SR
Queue Stats
24W - 44L
1,111 Elo+
Party 2
Cthulhu
Cthulhu
SDK SKiller
Cthulhu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,307 Elo+
Solo
Fenrir
Fenrir
iipigz
Fenrir
Level 10
God Stats
0W - 10L
1,102 SR
Queue Stats
1W - 12L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 4 / 13
13,274
632
19,104
17,941
10,209
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

18
10 / 1 / 16
14,457
688
18,326
18,563
14,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
IR0NC0WBOY
Cthulhu
17
9 / 1 / 14
15,127
720
12,629
26,174
34,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 12 / 3
11,588
552
6,110
19,548
14,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
SDK SKiller
Cthulhu
14
0 / 4 / 4
11,004
524
17,239
20,976
17,830
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iipigz
Fenrir
16
4 / 10 / 1
12,576
599
17,909
22,890
13,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
25
Kills
6
6
Deaths
26
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
4
13
3.13
L
Thanatos
 
Thanatos
2
12
3
0.29
W
10
1
16
18
W
Cthulhu
IR0NC0WBOY
Cthulhu
9
1
14
16
L
Cthulhu
SDK SKiller
Cthulhu
0
4
4
0.5
L
Fenrir
iipigz
Fenrir
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
41,258
62,678
Taken
63,414
58,432
Mitigated
46,067
34,308
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,104
15,569
0
2,483
17,941
10,209
2,790
4,674
13,267
0
82,902
L
Thanatos
 
Thanatos
6,110
1,894
0
5,044
19,548
14,679
584
10,524
8,999
0
20,419
W
18,326
2,292
10,646
13,961
18,563
14,023
289
6,872
11,691
42,997
0
W
Cthulhu
IR0NC0WBOY
Cthulhu
12,629
1,454
715
6,503
26,174
34,200
263
6,401
19,773
32,956
0
L
Cthulhu
SDK SKiller
Cthulhu
17,239
477
1,935
460
20,976
17,830
0
8,414
12,462
58,238
0
L
Fenrir
iipigz
Fenrir
17,909
6,516
0
1,932
22,890
13,558
616
12,126
10,714
0
49,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
35,168
198
Minions Killed
152
0
Camps Cleared
0
1,019,696
Distance Traveled
997,799
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,274
632
119
6
0
273,949
0
L
Thanatos
11,588
552
31
1
0
294,761
5
W
Chang'e
14,457
688
40
2
0
371,250
0
W
Cthulhu
15,127
720
39
2
0
374,497
6
L
Cthulhu
11,004
524
74
4
0
350,989
1
L
Fenrir
12,576
599
47
2
0
352,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role