Player Matchup

Cthulhu
Cthulhu
Lunaryst_
Cthulhu
Level 98
God Stats
1W - 2L
1,518 SR
Queue Stats
38W - 33L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
SmellySupreme
Heimdallr
Level 76
God Stats
9W - 4L
1,607 SR
Queue Stats
156W - 117L
1,490 Elo+
Party 2
Ymir
Ymir
Taacosaused
Ymir
Level 4
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,627 SR
1,518 Elo+

VS

Team Averages
Level 92
1,534 SR
1,650 Elo+
Cthulhu
Cthulhu
Arihataraku
Cthulhu
Level 155
God Stats
4W - 2L
1,405 SR
Queue Stats
70W - 45L
1,656 Elo+
Party 1
Jormungandr
Jormungandr
DCIxGJUx313
Jormungandr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 103L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
poopheadwarrior
Heimdallr
Level 28
God Stats
21W - 7L
1,696 SR
Queue Stats
33W - 15L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lunaryst_
Cthulhu
16
4 / 6 / 8
13,441
611
18,218
21,084
27,878
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SmellySupreme
Heimdallr
18
7 / 3 / 5
14,230
647
19,150
19,447
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 5 / 7
13,214
601
6,474
20,573
22,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arihataraku
Cthulhu
16
5 / 2 / 8
13,810
628
16,165
19,119
24,247
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
DCIxGJUx313
Jormungandr
16
5 / 9 / 8
13,846
629
13,215
24,049
20,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
poopheadwarrior
Heimdallr
17
4 / 2 / 4
13,562
616
21,830
15,053
5,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
12
Kills
14
14
Deaths
13
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arihataraku
Cthulhu
5
2
8
4.5
W
Jormungandr
DCIxGJUx313
Jormungandr
5
9
8
1
L
Cthulhu
Lunaryst_
Cthulhu
4
6
8
1.33
L
Heimdallr
SmellySupreme
Heimdallr
7
3
5
3.17
L
1
5
7
0.9
W
Heimdallr
poopheadwarrior
Heimdallr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,842
Damage
51,210
61,104
Taken
58,221
57,228
Mitigated
50,894
14,291
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arihataraku
Cthulhu
16,165
746
1,167
1,598
19,119
24,247
501
5,846
12,834
64,257
0
W
Jormungandr
DCIxGJUx313
Jormungandr
13,215
2,602
1,024
1,923
24,049
20,990
629
7,842
15,857
43,901
0
L
Cthulhu
Lunaryst_
Cthulhu
18,218
798
1,661
2,171
21,084
27,878
0
9,388
11,696
58,699
0
L
Heimdallr
SmellySupreme
Heimdallr
19,150
9,861
0
5,033
19,447
7,144
1,446
12,357
7,090
0
90,381
L
6,474
1,672
585
4,841
20,573
22,206
288
8,000
12,573
17,607
0
W
Heimdallr
poopheadwarrior
Heimdallr
21,830
13,106
0
1,250
15,053
5,657
2,513
10,144
4,784
0
89,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
41,218
193
Minions Killed
222
0
Camps Cleared
0
1,207,843
Distance Traveled
1,135,994
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,810
628
59
3
0
424,371
4
W
Jormungandr
13,846
629
53
2
0
310,685
1
L
Cthulhu
13,441
611
55
3
0
406,993
3
L
Heimdallr
14,230
647
121
6
0
379,807
3
L
Ymir
13,214
601
17
1
0
421,043
3
W
Heimdallr
13,562
616
110
5
0
400,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role