Player Matchup

Jormungandr
Jormungandr
PrinceHakeemAli
Jormungandr
Level 29
God Stats
3W - 2L
1,401 SR
Queue Stats
37W - 61L
1,194 Elo+
Solo
Bakasura
Bakasura
Rias hot
Bakasura
Level 24
God Stats
7W - 7L
1,238 SR
Queue Stats
134W - 143L
1,188 Elo+
Solo
Raijin
Raijin
TheCalvary44
Raijin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
Yes and N0
Cthulhu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,187 Elo+
Party 1
Izanami
Izanami
daddybrisket15
Izanami
Level 29
God Stats
28W - 42L
1,316 SR
Queue Stats
52W - 84L
1,111 Elo+
Solo
Team Averages
Level 26
1,391 SR
1,173 Elo+

VS

Team Averages
Level 19
1,565 SR
1,064 Elo+
Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 62L
927 Elo+
Solo
Scylla
Scylla
DirtyDurst69
Scylla
Level 27
God Stats
5W - 3L
1,825 SR
Queue Stats
45W - 46L
1,099 Elo+
Solo
Mercury
Mercury
Flirsk
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,086 Elo+
Solo
Cthulhu
Cthulhu
HardEquation780
Cthulhu
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
306W - 312L
1,063 Elo+
Solo
Ullr
Ullr
Kenutho
Ullr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 91L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PrinceHakeemAli
Jormungandr
17
3 / 7 / 5
12,029
481
7,791
16,806
9,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Rias hot
Bakasura
20
11 / 4 / 4
15,119
605
14,190
15,860
7,493
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
18
5 / 7 / 6
12,453
498
13,157
13,375
8,203
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Yes and N0
Cthulhu
17
7 / 6 / 5
13,386
535
10,499
17,008
8,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 2 / 3
14,827
593
14,160
12,154
6,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 11 / 5
10,214
409
10,520
17,120
5,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
20
13 / 9 / 5
13,619
545
21,009
18,975
6,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Flirsk
Mercury
5
0 / 1 / 3
6,828
273
217
692
146
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 6
10,348
414
9,687
20,816
11,108
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Kenutho
Ullr
18
7 / 7 / 5
11,244
450
10,064
15,751
5,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
35
Kills
26
26
Deaths
38
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
11
5
0.59
L
Scylla
13
9
5
1.72
L
Mercury
Flirsk
Mercury
0
1
3
1.5
L
2
10
6
0.5
L
Ullr
Kenutho
Ullr
7
7
5
1.36
W
Jormungandr
PrinceHakeemAli
Jormungandr
3
7
5
0.79
W
Bakasura
Rias hot
Bakasura
11
4
4
3.25
W
Raijin
5
7
6
1.14
W
Cthulhu
Yes and N0
Cthulhu
7
6
5
1.58
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,797
Damage
51,497
75,203
Taken
73,354
40,339
Mitigated
28,784
12,710
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,520
8,750
0
2,951
17,120
5,336
1,868
8,248
8,673
0
54,877
L
Scylla
21,009
3,840
0
2,557
18,975
6,261
501
8,230
10,670
78,718
0
L
Mercury
Flirsk
Mercury
217
217
87
0
692
146
0
221
471
0
1,648
L
9,687
814
328
0
20,816
11,108
0
7,586
12,860
48,731
0
L
Ullr
Kenutho
Ullr
10,064
5,017
0
1,929
15,751
5,933
570
7,171
8,580
0
53,104
W
Jormungandr
PrinceHakeemAli
Jormungandr
7,791
1,630
330
1,307
16,806
9,714
745
7,121
9,685
59,609
0
W
Bakasura
Rias hot
Bakasura
14,190
11,400
0
4,422
15,860
7,493
3,909
5,419
10,441
0
91,606
W
Raijin
13,157
1,818
0
792
13,375
8,203
1,492
4,690
8,685
56,289
0
W
Cthulhu
Yes and N0
Cthulhu
10,499
578
1,072
2,839
17,008
8,363
558
6,331
10,677
42,513
0
W
14,160
9,197
0
1,948
12,154
6,566
5,520
7,135
5,019
135
101,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,814
Gold Earned
52,253
602
Minions Killed
378
0
Camps Cleared
0
2,185,479
Distance Traveled
1,508,542
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,214
409
75
3
0
332,200
0
L
Scylla
13,619
545
135
5
0
404,705
1
L
Mercury
6,828
273
6
0
0
34,818
0
L
Cthulhu
10,348
414
80
3
0
379,952
0
L
Ullr
11,244
450
82
3
0
356,867
5
W
Jormungandr
12,029
481
85
3
0
401,058
0
W
Bakasura
15,119
605
185
7
0
524,007
0
W
Raijin
12,453
498
89
4
0
374,907
0
W
Cthulhu
13,386
535
59
2
0
455,382
0
W
Izanami
14,827
593
184
7
0
430,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role