Player Matchup

Merlin
Merlin
Rollerz95
Merlin
Level 64
God Stats
21W - 26L
1,457 SR
Queue Stats
178W - 176L
1,492 Elo+
Party 1
Izanami
Izanami
itswoahhashley
Izanami
Level 27
God Stats
40W - 63L
1,422 SR
Queue Stats
152W - 187L
1,348 Elo+
Party 1
Tyr
Tyr
nonchalanthemp
Tyr
Level 81
God Stats
13W - 11L
1,547 SR
Queue Stats
165W - 165L
1,581 Elo+
Party 1
Team Averages
Level 57
1,475 SR
1,474 Elo+

VS

Team Averages
Level 14
1,449 SR
1,456 Elo+
Scylla
Scylla
Bnccr09
Scylla
Level 19
God Stats
3W - 5L
1,269 SR
Queue Stats
38W - 60L
1,404 Elo+
Solo
Cthulhu
Cthulhu
TSF JaIen
Cthulhu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 40L
1,398 Elo+
Solo
King Arthur
King Arthur
xRyakc
King Arthur
Level 7
God Stats
11W - 5L
1,578 SR
Queue Stats
190W - 76L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rollerz95
Merlin
19
10 / 4 / 10
14,875
708
22,067
14,992
5,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 8 / 12
12,758
608
8,222
16,564
5,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 3 / 5
15,011
715
11,831
16,267
14,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bnccr09
Scylla
17
6 / 6 / 4
13,413
639
14,402
11,530
4,241
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TSF JaIen
Cthulhu
10
0 / 11 / 7
11,040
526
3,894
14,247
4,479
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

King Arthur
xRyakc
King Arthur
18
8 / 4 / 7
14,220
677
20,161
23,733
29,062
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
21
Kills
14
15
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bnccr09
Scylla
6
6
4
1.33
W
Merlin
Rollerz95
Merlin
10
4
10
3.75
L
Cthulhu
TSF JaIen
Cthulhu
0
11
7
0.32
W
2
8
12
1
W
9
3
5
3.83
L
King Arthur
xRyakc
King Arthur
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
38,457
47,823
Taken
49,510
26,043
Mitigated
37,782
16,993
Healing
6,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bnccr09
Scylla
14,402
575
0
1,267
11,530
4,241
854
5,601
5,829
76,877
0
W
Merlin
Rollerz95
Merlin
22,067
514
697
5,120
14,992
5,438
963
5,384
9,358
89,321
0
L
Cthulhu
TSF JaIen
Cthulhu
3,894
313
0
0
14,247
4,479
0
8,351
5,815
10,023
375
W
8,222
5,491
0
4,371
16,564
5,678
505
8,133
8,206
0
47,429
W
11,831
2,065
0
6,805
16,267
14,927
1,000
5,117
10,590
3,262
47,618
L
King Arthur
xRyakc
King Arthur
20,161
3,429
0
4,906
23,733
29,062
448
8,787
14,439
0
59,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
38,673
236
Minions Killed
191
0
Camps Cleared
0
1,093,920
Distance Traveled
768,814
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,413
639
112
5
0
287,564
0
W
Merlin
14,875
708
105
5
0
405,567
2
L
Cthulhu
11,040
526
12
1
0
136,624
0
W
Izanami
12,758
608
84
4
0
327,825
0
W
Tyr
15,011
715
47
2
0
360,528
4
L
King Arthur
14,220
677
67
3
0
344,626
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role