Player Matchup

Eset
Eset
Maggician
Eset
Level 82
God Stats
2W - 1L
1,248 SR
Queue Stats
11W - 14L
1,839 Elo+
Party 1
Hercules
Hercules
StonedBanana
Hercules
Level 108
God Stats
1W - 0L
1,309 SR
Queue Stats
40W - 42L
1,601 Elo+
Party 1
Nemesis
Nemesis
Zaenith
Nemesis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Sol
Sol
cactuseater17
Sol
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xxkongorxx
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Team Averages
Level 87
1,412 SR
1,588 Elo+

VS

Team Averages
Level 85
1,549 SR
1,510 Elo+
Nike
Nike
CaptCuba
Nike
Level 117
God Stats
5W - 3L
1,610 SR
Queue Stats
204W - 222L
1,457 Elo+
Party 2
Hera
Hera
Danwiel
Hera
Level 105
God Stats
1W - 1L
1,665 SR
Queue Stats
247W - 229L
1,542 Elo+
Solo
Raijin
Raijin
Sijeu
Raijin
Level 73
God Stats
4W - 8L
1,554 SR
Queue Stats
112W - 110L
1,552 Elo+
Solo
Sobek
Sobek
UTJR
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 152L
1,543 Elo+
Solo
Cupid
Cupid
andrewricky
Cupid
Level 72
God Stats
18W - 17L
1,417 SR
Queue Stats
164W - 175L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
5
1 / 2 / 0
3,563
713
1,583
1,614
408
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
StonedBanana
Hercules
5
0 / 0 / 2
3,274
655
1,024
2,230
660
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Zaenith
Nemesis
6
1 / 0 / 1
3,861
772
553
1,631
314
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
2 / 1 / 0
3,356
671
738
1,245
152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
xxkongorxx
Cu Chulainn
5
1 / 0 / 1
3,376
675
2,388
3,042
1,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
4
0 / 1 / 0
3,123
625
513
2,368
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Danwiel
Hera
5
0 / 2 / 0
3,177
635
1,751
3,112
812
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Sijeu
Raijin
6
2 / 1 / 0
3,634
727
954
2,320
621
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
UTJR
Sobek
2
0 / 1 / 0
2,609
522
239
1,376
392
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,508
702
824
1,604
341
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
0
1
0
0
L
Hera
Danwiel
Hera
0
2
0
0
W
Eset
1
2
0
0.5
L
Raijin
Sijeu
Raijin
2
1
0
2
W
Hercules
StonedBanana
Hercules
0
0
2
1
L
Sobek
UTJR
Sobek
0
1
0
0
W
Nemesis
Zaenith
Nemesis
1
0
1
1.5
L
1
0
0
1
W
2
1
0
2
W
Cu Chulainn
xxkongorxx
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,286
Damage
4,281
9,762
Taken
10,780
2,695
Mitigated
2,725
4,017
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
513
0
0
491
2,368
559
0
694
1,649
0
8,627
L
Hera
Danwiel
Hera
1,751
400
0
1,330
3,112
812
0
0
2,837
10,235
0
W
Eset
1,583
326
0
0
1,614
408
194
688
926
10,962
0
L
Raijin
Sijeu
Raijin
954
81
0
390
2,320
621
0
1,122
1,198
11,692
0
W
Hercules
StonedBanana
Hercules
1,024
323
99
760
2,230
660
0
505
1,725
0
7,055
L
Sobek
UTJR
Sobek
239
0
0
147
1,376
392
0
307
1,069
2,167
0
W
Nemesis
Zaenith
Nemesis
553
198
0
1,042
1,631
314
0
0
1,631
0
13,126
L
824
416
72
899
1,604
341
0
198
1,406
0
11,496
W
738
430
0
119
1,245
152
0
0
1,245
9,232
0
W
Cu Chulainn
xxkongorxx
Cu Chulainn
2,388
732
0
1,997
3,042
1,161
0
1,401
1,291
0
9,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,430
Gold Earned
16,051
95
Minions Killed
95
0
Camps Cleared
0
459,327
Distance Traveled
371,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,123
625
21
4
0
80,966
1
L
Hera
3,177
635
17
3
0
81,766
1
W
Eset
3,563
713
20
4
0
80,998
1
L
Raijin
3,634
727
22
4
0
90,889
2
W
Hercules
3,274
655
8
2
0
98,330
1
L
Sobek
2,609
522
3
1
0
31,274
0
W
Nemesis
3,861
772
37
7
0
101,974
1
L
Cupid
3,508
702
32
6
0
86,962
2
W
Sol
3,356
671
20
4
0
78,037
0
W
Cu Chulainn
3,376
675
10
2
0
99,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role