Player Matchup

Cthulhu
Cthulhu
Axiosaegis
Cthulhu
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 16L
1,385 Elo+
Party 2
Hercules
Hercules
DC4LJrFlash
Hercules
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Party 2
Ares
Ares
MisterBun
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,338 Elo+
Party 2
Scylla
Scylla
recca07
Scylla
Level 105
God Stats
5W - 1L
1,663 SR
Queue Stats
14W - 8L
1,360 Elo+
Party 2
Neith
Neith
rscarrella
Neith
Level 45
God Stats
14W - 19L
1,416 SR
Queue Stats
20W - 31L
1,424 Elo+
Solo
Team Averages
Level 68
1,516 SR
1,401 Elo+

VS

Team Averages
Level 55
1,490 SR
1,463 Elo+
Jing Wei
Jing Wei
CombatGekko
Jing Wei
Level 35
God Stats
40W - 24L
1,597 SR
Queue Stats
164W - 154L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
Corrvus
Cthulhu
Level 65
God Stats
9W - 9L
1,580 SR
Queue Stats
14W - 13L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Doomhardt
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,502 Elo+
Party 3
Chang'e
Chang'e
JupiterSenpai
Chang'e
Level 52
God Stats
8W - 10L
1,284 SR
Queue Stats
109W - 139L
1,328 Elo+
Party 1
Yemoja
Yemoja
MoonPoodle
Yemoja
Level 15
God Stats
11W - 17L
1,487 SR
Queue Stats
50W - 71L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axiosaegis
Cthulhu
20
7 / 1 / 13
16,147
1,009
23,320
15,944
12,943
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DC4LJrFlash
Hercules
20
4 / 7 / 17
14,648
916
12,603
19,116
14,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
20
1 / 6 / 20
14,531
908
19,736
32,425
47,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
recca07
Scylla
20
9 / 4 / 13
16,150
1,009
37,920
13,935
7,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
20
8 / 3 / 19
16,834
1,052
36,138
21,878
12,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CombatGekko
Jing Wei
20
4 / 9 / 13
15,355
960
26,771
29,276
13,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Corrvus
Cthulhu
20
7 / 6 / 10
15,653
978
30,491
36,317
58,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Doomhardt
Sun Wukong
20
4 / 7 / 12
15,238
952
18,088
37,013
45,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
19
5 / 7 / 7
14,484
905
16,222
25,144
9,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
MoonPoodle
Yemoja
20
1 / 0 / 14
15,087
943
6,725
8,943
10,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
77
29
Kills
21
21
Deaths
29
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Axiosaegis
Cthulhu
7
1
13
13.5
L
Jing Wei
CombatGekko
Jing Wei
4
9
13
1.17
L
Cthulhu
Corrvus
Cthulhu
7
6
10
2
W
Hercules
DC4LJrFlash
Hercules
4
7
17
1.79
L
Sun Wukong
Doomhardt
Sun Wukong
4
7
12
1.43
L
Chang'e
5
7
7
1.21
W
Ares
1
6
20
1.83
L
Yemoja
MoonPoodle
Yemoja
1
0
14
8
W
Scylla
recca07
Scylla
9
4
13
3.88
W
Neith
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,717
Damage
98,297
103,298
Taken
136,693
94,174
Mitigated
136,828
14,060
Healing
28,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Axiosaegis
Cthulhu
23,320
724
4,476
0
15,944
12,943
0
7,599
8,201
58,208
0
L
Jing Wei
CombatGekko
Jing Wei
26,771
20,283
1,339
1,168
29,276
13,110
0
15,012
14,264
0
50,095
L
Cthulhu
Corrvus
Cthulhu
30,491
1,365
1,707
1,274
36,317
58,561
0
18,823
17,494
61,908
0
W
Hercules
DC4LJrFlash
Hercules
12,603
5,973
0
2,120
19,116
14,133
0
10,893
8,048
0
28,295
L
Sun Wukong
Doomhardt
Sun Wukong
18,088
4,169
0
6,251
37,013
45,376
0
24,474
12,539
0
49,967
L
Chang'e
16,222
1,062
4,895
6,431
25,144
9,726
0
16,240
8,904
41,017
0
W
Ares
19,736
971
0
1,042
32,425
47,251
0
17,316
14,884
35,375
0
L
Yemoja
MoonPoodle
Yemoja
6,725
670
3,312
2,305
8,943
10,055
0
6,427
2,516
18,280
0
W
Scylla
recca07
Scylla
37,920
644
0
673
13,935
7,200
0
5,779
8,081
57,588
0
W
Neith
36,138
19,249
0
5,749
21,878
12,647
0
11,059
10,646
0
89,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,310
Gold Earned
75,817
336
Minions Killed
307
8
Camps Cleared
6
1,543,506
Distance Traveled
1,503,489
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,147
1,009
76
5
3
299,682
1
L
Jing Wei
15,355
960
74
5
1
321,969
0
L
Cthulhu
15,653
978
94
6
0
324,466
3
W
Hercules
14,648
916
36
2
0
274,223
0
L
Sun Wukong
15,238
952
51
3
3
343,519
0
L
Chang'e
14,484
905
67
4
0
296,312
0
W
Ares
14,531
908
29
2
1
324,398
0
L
Yemoja
15,087
943
21
1
2
217,223
6
W
Scylla
16,150
1,009
59
4
0
341,213
0
W
Neith
16,834
1,052
136
9
4
303,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role