Player Matchup

Pele
Pele
GokuGamer1324
Pele
Level 66
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Arachne
Arachne
XxGildarts_proxX
Arachne
Level 69
God Stats
8W - 10L
1,362 SR
Queue Stats
309W - 308L
1,311 Elo+
Party 1
Medusa
Medusa
lol_cafe623
Medusa
Level 89
God Stats
14W - 10L
1,374 SR
Queue Stats
571W - 544L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
xWPGx Impwolf
Cthulhu
Level 79
God Stats
17W - 4L
1,500 SR
Queue Stats
166W - 138L
1,391 Elo+
Party 2
Chang'e
Chang'e
xWPGx LoneWolf
Chang'e
Level 79
God Stats
6W - 5L
1,369 SR
Queue Stats
172W - 151L
1,376 Elo+
Party 2
Team Averages
Level 76
1,459 SR
1,390 Elo+

VS

Team Averages
Level 78
1,574 SR
1,396 Elo+
Kali
Kali
 
Kali
Level 52
God Stats
21W - 26L
1,411 SR
Queue Stats
526W - 548L
1,344 Elo+
Solo
Zeus
Zeus
Hot Merlo
Zeus
Level 65
God Stats
10W - 6L
1,686 SR
Queue Stats
62W - 58L
1,493 Elo+
Solo
Ares
Ares
InfiniteHen3158
Ares
Level 123
God Stats
4W - 6L
1,695 SR
Queue Stats
340W - 338L
1,404 Elo+
Solo
Cthulhu
Cthulhu
PeckingRodent
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,346 Elo+
Solo
Chaac
Chaac
oleons
Chaac
Level 68
God Stats
7W - 3L
1,580 SR
Queue Stats
61W - 51L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,872
487
629
4,268
1,291
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 0
5,254
525
1,514
5,461
1,541
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
9
3 / 2 / 5
5,661
566
5,725
4,278
1,371
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
6 / 0 / 3
6,283
628
7,268
6,689
2,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 0
5,835
584
5,610
2,920
2,746
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 2 / 0
4,958
496
1,121
6,459
2,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
4 / 1 / 0
6,108
611
4,301
2,398
685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 6 / 1
4,566
457
3,523
9,598
5,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
5
0 / 1 / 0
3,961
396
1,159
3,639
1,086
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
oleons
Chaac
8
0 / 2 / 0
4,490
449
1,074
8,023
3,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
5
5
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
0
1
1
0.5
L
Zeus
4
1
0
4
L
1
6
1
0.25
L
Cthulhu
0
1
0
0
W
1
2
0
0.5
W
Medusa
3
2
5
2.75
L
Chaac
oleons
Chaac
0
2
0
0
W
Cthulhu
6
0
3
7.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,746
Damage
11,178
23,616
Taken
30,117
9,808
Mitigated
13,129
9,252
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,121
518
0
2,500
6,459
2,024
0
1,657
4,777
0
24,917
W
629
31
0
511
4,268
1,291
226
1,877
2,391
0
15,091
L
Zeus
4,301
83
0
330
2,398
685
0
228
2,170
28,036
0
L
3,523
681
0
0
9,598
5,947
0
4,446
5,152
13,304
0
L
Cthulhu
1,159
78
0
940
3,639
1,086
0
1,570
2,069
12,695
0
W
1,514
1,186
0
1,820
5,461
1,541
216
1,545
3,916
0
14,646
W
Medusa
5,725
3,201
208
453
4,278
1,371
1,071
2,005
2,273
0
24,812
L
Chaac
oleons
Chaac
1,074
72
0
3,454
8,023
3,387
0
4,514
3,071
0
22,600
W
Cthulhu
7,268
1,459
343
2,827
6,689
2,859
310
3,556
3,133
21,494
0
W
5,610
1,090
757
2,333
2,920
2,746
255
0
2,920
29,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
24,083
180
Minions Killed
175
0
Camps Cleared
0
887,124
Distance Traveled
824,763
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,958
496
52
5
0
180,845
2
W
Pele
4,872
487
24
2
0
193,190
1
L
Zeus
6,108
611
59
6
0
158,657
0
L
Ares
4,566
457
13
1
0
179,543
1
L
Cthulhu
3,961
396
23
2
0
141,020
1
W
Arachne
5,254
525
32
3
0
186,023
0
W
Medusa
5,661
566
43
4
0
159,350
1
L
Chaac
4,490
449
28
3
0
164,698
2
W
Cthulhu
6,283
628
29
3
0
195,169
4
W
Chang'e
5,835
584
52
5
0
153,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role