Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
29W - 12L
1,807 SR
Queue Stats
182W - 97L
1,715 Elo+
Solo
Chaac
Chaac
BTBvortexz
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,261 Elo+
Party 2
Cthulhu
Cthulhu
LordePK
Cthulhu
Level 42
God Stats
6W - 8L
1,497 SR
Queue Stats
98W - 102L
1,504 Elo+
Solo
Skadi
Skadi
RageMurphturf
Skadi
Level 160
God Stats
20W - 9L
1,521 SR
Queue Stats
359W - 270L
1,673 Elo+
Party 2
Ra
Ra
jabbascripter
Ra
Level 160
God Stats
78W - 52L
1,711 SR
Queue Stats
638W - 541L
1,655 Elo+
Party 2
Team Averages
Level 90
1,607 SR
1,561 Elo+

VS

Team Averages
Level 42
1,695 SR
1,617 Elo+
Khepri
Khepri
 
Khepri
Level 39
God Stats
45W - 37L
1,503 SR
Queue Stats
91W - 81L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Derieri Z1
Heimdallr
Level 32
God Stats
1W - 1L
1,808 SR
Queue Stats
161W - 152L
1,734 Elo+
Solo
Cerberus
Cerberus
JupitersMess
Cerberus
Level 48
God Stats
128W - 79L
1,635 SR
Queue Stats
418W - 338L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Liquiard
Cthulhu
Level 45
God Stats
19W - 9L
1,784 SR
Queue Stats
209W - 158L
1,668 Elo+
Party 1
Anubis
Anubis
manuel13005
Anubis
Level 46
God Stats
15W - 5L
1,746 SR
Queue Stats
123W - 91L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
14 / 4 / 7
15,390
700
23,205
19,457
9,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
17
4 / 7 / 5
11,838
538
6,572
22,654
15,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
LordePK
Cthulhu
17
6 / 1 / 17
14,169
644
15,283
12,973
14,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 2 / 11
13,680
622
19,336
16,174
6,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 7 / 13
13,572
617
12,409
14,781
5,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 10 / 1
8,892
404
2,706
19,450
11,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Derieri Z1
Heimdallr
14
0 / 5 / 1
8,572
390
6,495
14,518
4,846
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
JupitersMess
Cerberus
16
9 / 6 / 7
11,105
505
17,416
23,451
20,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Liquiard
Cthulhu
16
2 / 6 / 10
10,486
477
11,577
19,797
10,177
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
19
10 / 6 / 0
12,500
568
14,377
19,195
8,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
33
Kills
21
21
Deaths
33
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
4
7
4.38
L
Khepri
 
Khepri
0
10
1
0.05
W
Chaac
4
7
5
0.93
L
Heimdallr
Derieri Z1
Heimdallr
0
5
1
0.1
L
Cerberus
JupitersMess
Cerberus
9
6
7
2.08
L
Cthulhu
Liquiard
Cthulhu
2
6
10
1.17
W
Cthulhu
LordePK
Cthulhu
6
1
17
14.5
W
7
2
11
6.25
W
2
7
13
1.21
L
Anubis
10
6
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,805
Damage
52,571
86,039
Taken
96,411
50,952
Mitigated
55,690
40,241
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
23,205
15,863
0
9,173
19,457
9,254
1,241
10,537
8,845
0
91,809
L
Khepri
 
Khepri
2,706
259
333
842
19,450
11,977
224
2,867
16,558
33,644
0
W
Chaac
6,572
788
0
9,407
22,654
15,162
1,173
15,005
7,174
0
49,449
L
Heimdallr
Derieri Z1
Heimdallr
6,495
2,604
0
2,215
14,518
4,846
1,269
5,691
8,827
0
58,345
L
Cerberus
JupitersMess
Cerberus
17,416
1,013
0
7,657
23,451
20,361
549
6,673
16,303
64,043
0
L
Cthulhu
Liquiard
Cthulhu
11,577
182
1,291
3,850
19,797
10,177
151
6,116
13,616
64,631
0
W
Cthulhu
LordePK
Cthulhu
15,283
755
2,796
3,769
12,973
14,414
753
5,782
7,171
30,507
0
W
19,336
10,418
0
6,149
16,174
6,345
9,896
6,168
9,931
0
118,389
W
12,409
1,533
3,960
4,987
14,781
5,777
1,092
10,097
4,534
81,711
0
L
Anubis
14,377
618
0
9,123
19,195
8,329
594
6,996
12,199
92,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,649
Gold Earned
51,555
527
Minions Killed
564
0
Camps Cleared
0
2,100,862
Distance Traveled
1,736,955
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,390
700
121
6
0
493,961
2
L
Khepri
8,892
404
56
3
0
375,788
3
W
Chaac
11,838
538
68
3
0
374,019
2
L
Heimdallr
8,572
390
95
4
0
366,066
5
L
Cerberus
11,105
505
124
6
0
343,044
3
L
Cthulhu
10,486
477
105
5
0
351,589
2
W
Cthulhu
14,169
644
37
2
0
433,839
9
W
Skadi
13,680
622
152
7
0
381,897
5
W
Ra
13,572
617
149
7
0
417,146
1
L
Anubis
12,500
568
184
8
0
300,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role