Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 74L
1,484 Elo+
Party 2
Arachne
Arachne
BlackDovahkiin
Arachne
Level 69
God Stats
13W - 11L
1,634 SR
Queue Stats
30W - 35L
1,477 Elo+
Solo
Merlin
Merlin
Tinvarien
Merlin
Level 97
God Stats
24W - 27L
1,501 SR
Queue Stats
47W - 53L
1,400 Elo+
Party 2
Team Averages
Level 90
1,545 SR
1,454 Elo+

VS

Team Averages
Level 111
1,247 SR
1,429 Elo+
Cthulhu
Cthulhu
TheDKHorton
Cthulhu
Level 119
God Stats
1W - 1L
1,256 SR
Queue Stats
122W - 125L
1,409 Elo+
Party 1
Janus
Janus
TheXXtot
Janus
Level 107
God Stats
1W - 3L
1,203 SR
Queue Stats
81W - 88L
1,426 Elo+
Party 1
Hou Yi
Hou Yi
tchainz903
Hou Yi
Level 108
God Stats
1W - 1L
1,282 SR
Queue Stats
131W - 144L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
8 / 7 / 7
12,492
657
16,655
20,672
19,909
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 9 / 7
12,657
666
7,507
17,755
7,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Tinvarien
Merlin
16
7 / 3 / 10
12,745
671
13,543
11,874
4,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TheDKHorton
Cthulhu
17
6 / 3 / 10
14,211
748
10,879
18,959
18,993
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
TheXXtot
Janus
15
6 / 9 / 6
12,681
667
10,927
12,849
3,863
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
tchainz903
Hou Yi
16
7 / 7 / 6
13,239
697
16,065
15,056
4,673
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
19
19
Deaths
19
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
8
7
7
1.64
L
4
9
7
0.83
W
Cthulhu
TheDKHorton
Cthulhu
6
3
10
3.67
W
Janus
TheXXtot
Janus
6
9
6
1
L
Merlin
Tinvarien
Merlin
7
3
10
4
W
Hou Yi
tchainz903
Hou Yi
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
37,871
50,301
Taken
46,864
32,316
Mitigated
27,529
4,972
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
16,655
804
908
1,446
20,672
19,909
0
8,290
12,382
43,032
0
L
7,507
5,680
0
2,208
17,755
7,453
307
8,545
9,210
0
49,351
W
Cthulhu
TheDKHorton
Cthulhu
10,879
273
75
1,630
18,959
18,993
74
8,804
10,155
43,527
0
W
Janus
TheXXtot
Janus
10,927
783
0
905
12,849
3,863
210
9,853
2,996
41,779
0
L
Merlin
Tinvarien
Merlin
13,543
533
0
410
11,874
4,954
118
5,542
6,332
57,908
0
W
Hou Yi
tchainz903
Hou Yi
16,065
6,798
0
516
15,056
4,673
2,273
12,080
2,976
0
49,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
40,131
190
Minions Killed
182
0
Camps Cleared
0
957,097
Distance Traveled
1,014,676
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,492
657
57
3
0
316,248
0
L
Arachne
12,657
666
49
3
0
324,796
3
W
Cthulhu
14,211
748
49
3
0
373,207
1
W
Janus
12,681
667
67
4
0
306,401
0
L
Merlin
12,745
671
84
4
0
316,053
2
W
Hou Yi
13,239
697
66
3
0
335,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role