Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DNTBSOBTTHRT
Ah Muzen Cab
Level 42
God Stats
66W - 43L
1,536 SR
Queue Stats
148W - 113L
1,539 Elo+
Solo
Izanami
Izanami
SketchbookDaHero
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,423 Elo+
Party 1
Zeus
Zeus
curlysolo
Zeus
Level 49
God Stats
123W - 99L
1,731 SR
Queue Stats
125W - 103L
1,733 Elo+
Solo
Bellona
Bellona
ikillstacos314
Bellona
Level 49
God Stats
0W - 3L
1,267 SR
Queue Stats
172W - 183L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
tooyo-yoyo-bruh
Cthulhu
Level 27
God Stats
7W - 4L
1,679 SR
Queue Stats
21W - 22L
1,349 Elo+
Party 1
Team Averages
Level 39
1,543 SR
1,481 Elo+

VS

Team Averages
Level 71
1,501 SR
1,596 Elo+
Ra
Ra
Buttpox
Ra
Level 86
God Stats
5W - 0L
1,242 SR
Queue Stats
220W - 190L
1,576 Elo+
Party 2
Sol
Sol
Dr_Bhagavan
Sol
Level 27
God Stats
1W - 2L
1,494 SR
Queue Stats
116W - 71L
1,682 Elo+
Party 2
Odin
Odin
JustTheTi
Odin
Level 97
God Stats
8W - 4L
1,653 SR
Queue Stats
56W - 42L
1,613 Elo+
Party 2
Medusa
Medusa
Scumbag Orochi
Medusa
Level 34
God Stats
17W - 5L
1,549 SR
Queue Stats
315W - 256L
1,478 Elo+
Solo
Cthulhu
Cthulhu
SiegeByler
Cthulhu
Level 109
God Stats
56W - 32L
1,569 SR
Queue Stats
214W - 157L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DNTBSOBTTHRT
Ah Muzen Cab
19
2 / 0 / 2
12,853
918
17,905
9,779
4,347
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 9 / 4
11,409
815
7,816
16,702
6,965
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Zeus
17
2 / 13 / 2
12,082
863
33,570
20,051
8,303
18
0 / 10 / 4
11,411
815
9,342
23,781
29,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 8 / 2
11,514
822
11,320
19,103
9,605
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 20
13,357
954
12,962
13,473
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 17
12,761
912
12,218
13,678
4,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
20
3 / 2 / 21
13,054
932
12,560
19,291
20,415
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 0 / 11
13,248
946
20,839
15,938
6,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
SiegeByler
Cthulhu
20
15 / 0 / 22
15,766
1,126
24,937
20,072
28,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
131
5
Kills
40
40
Deaths
5
14
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
0
20
14
L
Ah Muzen Cab
DNTBSOBTTHRT
Ah Muzen Cab
2
0
2
3
W
6
3
17
4.83
W
Odin
3
2
21
6.75
W
12
0
11
17.5
W
Cthulhu
SiegeByler
Cthulhu
15
0
22
26
L
0
9
4
0.22
L
Zeus
2
13
2
0.23
L
0
10
4
0.2
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,953
Damage
83,516
89,416
Taken
82,452
58,897
Mitigated
65,224
6,498
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,962
1,603
6,896
6,932
13,473
4,861
0
9,410
4,038
46,477
0
L
Ah Muzen Cab
DNTBSOBTTHRT
Ah Muzen Cab
17,905
5,227
0
2,148
9,779
4,347
0
4,292
5,487
0
70,378
W
12,218
3,474
0
1,318
13,678
4,799
0
8,645
5,008
18,975
0
W
Odin
12,560
1,682
0
0
19,291
20,415
0
8,553
10,359
0
18,563
W
20,839
9,891
0
5,421
15,938
6,484
0
7,705
8,183
0
39,005
W
Cthulhu
SiegeByler
Cthulhu
24,937
964
2,503
0
20,072
28,665
0
10,577
9,375
64,789
0
L
7,816
6,006
0
0
16,702
6,965
0
7,960
8,742
0
21,240
L
Zeus
33,570
1,889
0
0
20,051
8,303
0
11,175
8,876
54,890
0
L
9,342
2,218
0
1,551
23,781
29,677
0
14,625
9,156
0
24,696
L
11,320
400
1,603
1,196
19,103
9,605
0
12,065
7,038
37,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
68,186
284
Minions Killed
300
11
Camps Cleared
3
1,199,241
Distance Traveled
1,401,662
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,357
954
85
6
2
267,132
0
L
Ah Muzen Cab
12,853
918
127
9
4
300,021
1
W
Sol
12,761
912
23
2
0
246,965
0
W
Odin
13,054
932
31
2
0
284,913
1
W
Medusa
13,248
946
62
4
1
309,040
0
W
Cthulhu
15,766
1,126
99
7
0
293,612
1
L
Izanami
11,409
815
33
2
0
203,799
0
L
Zeus
12,082
863
33
2
7
233,862
2
L
Bellona
11,411
815
33
2
0
229,285
0
L
Cthulhu
11,514
822
58
4
0
232,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role