Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
Egerton
Jing Wei
Platinum IV
Level 160
God Stats
13W - 22L
1,419 SR
Queue Stats
212W - 212L
1,691 MMR
Solo
Tyr
Tyr
Platinum V
SupportOrTrolll
Tyr
Platinum V
Level 160
God Stats
4W - 11L
1,518 SR
Queue Stats
1,064W - 1,059L
1,725 MMR
Solo
Cernunnos
Cernunnos
Gold I
hasashi
Cernunnos
Gold I
Level 42
God Stats
17W - 5L
1,766 SR
Queue Stats
162W - 160L
1,660 MMR
Solo
Loki
Loki
Bronze III
tgwkaue4i20
Loki
Bronze III
Level 108
God Stats
0W - 2L
1,521 SR
Queue Stats
3W - 5L
1,728 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,545 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,582 SR
1,624 MMR
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold II
 
Yemoja
Gold II
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold I
CogolloEnojado
Hercules
Gold I
Level 149
God Stats
8W - 10L
1,452 SR
Queue Stats
334W - 344L
1,659 MMR
Solo
Hou Yi
Hou Yi
Gold II
Gorlaaaami
Hou Yi
Gold II
Level 41
God Stats
2W - 2L
1,774 SR
Queue Stats
82W - 84L
1,667 MMR
Party 2
Hera
Hera
Platinum V
xHellKayser
Hera
Platinum V
Level 158
God Stats
9W - 2L
1,684 SR
Queue Stats
28W - 26L
1,793 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
6,111
611
1,544
4,103
1,218
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Egerton
Jing Wei
2
0 / 1 / 0
3,580
358
467
642
86
Boots

Boots

+6%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

6
1 / 3 / 0
4,514
451
1,964
6,040
3,435
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cernunnos
hasashi
Cernunnos
10
1 / 4 / 0
5,200
520
5,371
7,471
2,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
5,307
531
686
3,541
835
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThorPersephoneSusanoThe MorriganOdin

VS

Bans
AphroditeGebNikeKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 1 / 0
6,339
634
3,616
4,930
1,479
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
8
1 / 1 / 3
5,661
566
1,705
3,670
1,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
10
0 / 1 / 3
5,902
590
3,403
4,194
2,185
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Gorlaaaami
Hou Yi
10
3 / 1 / 1
6,104
610
4,384
6,906
1,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,569
657
1,170
1,979
675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
9
9
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
W
Mercury
 
Mercury
4
1
0
4
W
Yemoja
 
Yemoja
1
1
3
2.5
W
Hercules
0
1
3
1.5
L
Jing Wei
Egerton
Jing Wei
0
1
0
0
W
Hou Yi
Gorlaaaami
Hou Yi
3
1
1
3.5
L
1
3
0
0.33
L
Cernunnos
hasashi
Cernunnos
1
4
0
0.25
L
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
14,278
21,797
Taken
21,679
7,816
Mitigated
7,582
7,149
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,544
381
0
250
4,103
1,218
0
1,107
2,996
37,025
0
W
Mercury
 
Mercury
3,616
2,013
0
2,405
4,930
1,479
0
816
4,089
0
38,920
W
Yemoja
 
Yemoja
1,705
403
407
1,006
3,670
1,338
20
0
3,670
14,541
0
W
Hercules
3,403
1,455
0
2,007
4,194
2,185
0
0
3,969
0
26,118
L
Jing Wei
Egerton
Jing Wei
467
294
0
0
642
86
0
191
451
0
2,068
W
Hou Yi
Gorlaaaami
Hou Yi
4,384
2,574
0
2,609
6,906
1,905
0
0
6,906
0
27,711
L
1,964
86
0
2,781
6,040
3,435
0
0
5,715
0
13,812
L
Cernunnos
hasashi
Cernunnos
5,371
2,307
0
2,463
7,471
2,242
0
1,199
6,272
0
31,646
L
686
277
0
1,655
3,541
835
0
378
3,113
0
20,533
W
1,170
122
0
178
1,979
675
767
728
1,251
42,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
30,575
205
Minions Killed
307
0
Camps Cleared
0
678,929
Distance Traveled
1,019,046
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,111
611
80
8
0
172,149
4
W
Mercury
6,339
634
72
7
0
200,959
4
W
Yemoja
5,661
566
25
3
0
211,982
5
W
Hercules
5,902
590
49
5
0
235,770
3
L
Jing Wei
3,580
358
2
0
0
32,200
0
W
Hou Yi
6,104
610
52
5
0
161,327
2
L
Tyr
4,514
451
20
2
0
106,558
4
L
Cernunnos
5,200
520
54
5
0
163,043
3
L
Loki
5,307
531
49
5
0
204,979
4
W
Hera
6,569
657
109
11
0
209,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role