Player Matchup

Pele
Pele
Dival18
Pele
Level 28
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 15L
1,061 Elo+
Solo
Odin
Odin
MyMightyBean
Odin
Level 26
God Stats
11W - 16L
1,444 SR
Queue Stats
86W - 91L
1,287 Elo+
Party 1
Sobek
Sobek
Tanjiro KNY
Sobek
Level 108
God Stats
12W - 7L
1,581 SR
Queue Stats
105W - 106L
1,328 Elo+
Party 1
Discordia
Discordia
XxNinjaMonkey2
Discordia
Level 68
God Stats
1W - 2L
1,344 SR
Queue Stats
66W - 61L
1,249 Elo+
Party 1
Hachiman
Hachiman
esplok554
Hachiman
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 186L
1,253 Elo+
Solo
Team Averages
Level 68
1,436 SR
1,236 Elo+

VS

Team Averages
Level 102
1,518 SR
1,298 Elo+
Arachne
Arachne
Kausty
Arachne
Level 101
God Stats
6W - 5L
1,500 SR
Queue Stats
130W - 124L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
Rad FB
Jormungandr
Level 78
God Stats
3W - 2L
1,550 SR
Queue Stats
9W - 11L
1,295 Elo+
Party 2
Hel
Hel
Samtheman25
Hel
Level 105
God Stats
11W - 9L
1,574 SR
Queue Stats
50W - 51L
1,284 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zendese
Ah Muzen Cab
Level 105
God Stats
8W - 5L
1,672 SR
Queue Stats
65W - 51L
1,214 Elo+
Solo
Janus
Janus
xoOWhiteCrowOox
Janus
Level 119
God Stats
6W - 17L
1,295 SR
Queue Stats
16W - 21L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dival18
Pele
18
1 / 12 / 9
11,984
666
8,825
21,245
8,560
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
5 / 4 / 7
13,108
728
16,298
20,182
22,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 5 / 6
14,841
825
23,380
29,329
40,347
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
XxNinjaMonkey2
Discordia
18
2 / 6 / 3
11,387
633
9,772
15,351
5,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
esplok554
Hachiman
19
3 / 7 / 6
12,561
698
22,408
21,921
8,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kausty
Arachne
20
13 / 4 / 11
16,780
932
23,034
20,413
11,257
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Rad FB
Jormungandr
20
8 / 4 / 10
14,826
824
13,793
19,815
16,806
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 3 / 13
13,354
742
14,605
22,838
9,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Zendese
Ah Muzen Cab
20
4 / 5 / 15
13,592
755
28,562
23,576
11,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 4 / 13
13,408
745
15,965
17,775
6,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
20
Kills
34
34
Deaths
20
31
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Pele
Dival18
Pele
1
12
9
0.46
W
Arachne
Kausty
Arachne
13
4
11
4.63
L
5
4
7
2.13
W
Jormungandr
Rad FB
Jormungandr
8
4
10
3.25
W
4
3
13
3.5
L
9
5
6
2.4
L
Discordia
XxNinjaMonkey2
Discordia
2
6
3
0.58
W
Ah Muzen Cab
Zendese
Ah Muzen Cab
4
5
15
2.3
L
Hachiman
esplok554
Hachiman
3
7
6
0.86
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,683
Damage
95,959
108,028
Taken
104,417
85,523
Mitigated
56,138
23,663
Healing
46,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dival18
Pele
8,825
1,658
0
2,522
21,245
8,560
556
9,907
11,338
0
34,477
W
Arachne
Kausty
Arachne
23,034
17,936
0
4,369
20,413
11,257
650
6,282
13,881
0
66,988
L
16,298
2,905
0
1,979
20,182
22,433
0
5,646
14,536
0
36,735
W
Jormungandr
Rad FB
Jormungandr
13,793
3,957
0
3,008
19,815
16,806
515
4,093
15,365
36,164
0
W
14,605
1,413
12,983
13,755
22,838
9,822
106
8,851
13,587
33,142
0
L
23,380
809
1,280
9,205
29,329
40,347
1
12,036
17,293
50,161
0
L
Discordia
XxNinjaMonkey2
Discordia
9,772
238
455
2,745
15,351
5,800
159
7,370
7,981
44,383
0
W
Ah Muzen Cab
Zendese
Ah Muzen Cab
28,562
14,333
0
6,405
23,576
11,588
3,802
8,561
14,710
0
85,005
L
Hachiman
esplok554
Hachiman
22,408
16,160
0
5,477
21,921
8,383
945
9,404
12,517
0
64,832
W
15,965
571
1,115
5,233
17,775
6,665
258
4,998
12,459
47,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,881
Gold Earned
71,960
376
Minions Killed
414
4
Camps Cleared
9
1,420,507
Distance Traveled
1,691,748
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,984
666
65
4
1
233,246
0
W
Arachne
16,780
932
111
6
5
372,051
0
L
Odin
13,108
728
56
3
0
357,139
0
W
Jormungandr
14,826
824
56
3
0
279,508
1
W
Hel
13,354
742
47
3
1
392,110
5
L
Sobek
14,841
825
66
4
0
336,616
1
L
Discordia
11,387
633
82
5
0
264,661
0
W
Ah Muzen Cab
13,592
755
108
6
3
298,348
7
L
Hachiman
12,561
698
107
6
3
228,845
0
W
Janus
13,408
745
92
5
0
349,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role