Player Matchup

Bakasura
Bakasura
FlamingHitman
Bakasura
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,480 Elo+
Party 2
Artemis
Artemis
empyree
Artemis
Level 18
God Stats
13W - 9L
1,461 SR
Queue Stats
24W - 18L
1,427 Elo+
Party 2
Ymir
Ymir
roku72
Ymir
Level 17
God Stats
2W - 1L
1,379 SR
Queue Stats
14W - 19L
1,396 Elo+
Party 2
Team Averages
Level 45
1,446 SR
1,434 Elo+

VS

Team Averages
Level 48
1,446 SR
1,343 Elo+
Loki
Loki
HeleranRiz
Loki
Level 12
God Stats
1W - 5L
1,505 SR
Queue Stats
2W - 7L
1,216 Elo+
Solo
Agni
Agni
Ignacjo
Agni
Level 125
God Stats
0W - 3L
1,334 SR
Queue Stats
27W - 44L
1,446 Elo+
Party 1
Heimdallr
Heimdallr
TuptekPodjadek
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlamingHitman
Bakasura
17
12 / 6 / 8
13,724
858
14,297
17,144
7,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
empyree
Artemis
17
9 / 6 / 10
12,900
806
14,603
14,446
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
roku72
Ymir
14
3 / 6 / 11
12,015
751
6,201
17,075
9,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 7
12,133
758
9,525
12,303
3,383
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Ignacjo
Agni
15
8 / 6 / 8
12,255
766
16,888
13,747
4,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TuptekPodjadek
Heimdallr
14
3 / 10 / 11
11,113
695
13,352
15,558
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
24
Kills
18
18
Deaths
24
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FlamingHitman
Bakasura
12
6
8
2.67
L
7
8
7
1.31
L
Agni
Ignacjo
Agni
8
6
8
2
L
Heimdallr
TuptekPodjadek
Heimdallr
3
10
11
0.85
W
Artemis
empyree
Artemis
9
6
10
2.33
W
Ymir
roku72
Ymir
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
39,765
48,665
Taken
41,608
21,863
Mitigated
13,149
10,590
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FlamingHitman
Bakasura
14,297
11,315
0
5,687
17,144
7,322
1,115
5,349
11,795
0
52,156
L
9,525
2,877
0
335
12,303
3,383
376
1,186
10,469
0
27,306
L
Agni
Ignacjo
Agni
16,888
1,225
0
2,921
13,747
4,359
490
2,649
10,656
53,799
0
L
Heimdallr
TuptekPodjadek
Heimdallr
13,352
4,423
0
1,269
15,558
5,407
1,249
2,426
12,795
0
40,538
W
Artemis
empyree
Artemis
14,603
8,188
0
3,323
14,446
5,400
2,103
5,486
8,960
0
44,831
W
Ymir
roku72
Ymir
6,201
881
0
1,580
17,075
9,141
225
6,097
10,978
16,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
35,501
175
Minions Killed
146
0
Camps Cleared
0
908,702
Distance Traveled
738,802
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,724
858
94
6
0
380,133
5
L
Loki
12,133
758
26
2
0
261,771
5
L
Agni
12,255
766
73
5
0
249,157
5
L
Heimdallr
11,113
695
47
3
0
227,874
3
W
Artemis
12,900
806
57
4
0
266,234
0
W
Ymir
12,015
751
24
2
0
262,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role