Player Matchup

The Morrigan
The Morrigan
BrownCHUBB
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
Captain AYDS
Jing Wei
Level 103
God Stats
0W - 1L
1,300 SR
Queue Stats
65W - 65L
1,532 Elo+
Party 1
Scylla
Scylla
Mathew Death 1
Scylla
Level 88
God Stats
4W - 6L
1,479 SR
Queue Stats
30W - 27L
1,574 Elo+
Party 1
Odin
Odin
STinKb0m8
Odin
Level 105
God Stats
14W - 8L
1,711 SR
Queue Stats
137W - 134L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
THEREALNAPA
Cthulhu
Level 134
God Stats
7W - 5L
1,528 SR
Queue Stats
133W - 135L
1,592 Elo+
Party 1
Team Averages
Level 108
1,504 SR
1,556 Elo+

VS

Team Averages
Level 93
1,451 SR
1,499 Elo+
Mercury
Mercury
Cesar-Senpai
Mercury
Level 108
God Stats
1W - 0L
1,662 SR
Queue Stats
36W - 46L
1,510 Elo+
Solo
The Morrigan
The Morrigan
GaspingAlien
The Morrigan
Level 97
God Stats
2W - 2L
1,365 SR
Queue Stats
56W - 46L
1,592 Elo+
Solo
Cthulhu
Cthulhu
JTDep64
Cthulhu
Level 69
God Stats
2W - 4L
1,435 SR
Queue Stats
49W - 55L
1,525 Elo+
Solo
Nu Wa
Nu Wa
RomerBear
Nu Wa
Level 65
God Stats
1W - 2L
1,292 SR
Queue Stats
11W - 16L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Tree45PeecN1
Sun Wukong
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 36L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrownCHUBB
The Morrigan
20
5 / 6 / 19
17,297
961
20,807
19,444
8,599
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Captain AYDS
Jing Wei
20
6 / 10 / 10
16,743
930
21,244
29,619
12,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 12
17,423
968
25,991
17,056
6,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
20
1 / 4 / 18
15,141
841
13,469
22,661
25,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
THEREALNAPA
Cthulhu
20
6 / 5 / 19
16,939
941
24,625
34,967
56,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cesar-Senpai
Mercury
20
6 / 16 / 15
17,157
953
29,711
37,733
15,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
GaspingAlien
The Morrigan
20
11 / 4 / 11
17,938
997
26,092
17,451
7,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JTDep64
Cthulhu
20
2 / 2 / 20
17,105
950
21,292
21,074
36,346
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
RomerBear
Nu Wa
20
4 / 4 / 20
16,781
932
22,610
13,231
6,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Tree45PeecN1
Sun Wukong
20
5 / 3 / 14
16,722
929
16,057
22,540
24,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
108
29
Kills
28
28
Deaths
29
78
Assists
80
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BrownCHUBB
The Morrigan
5
6
19
2.42
L
Jing Wei
Captain AYDS
Jing Wei
6
10
10
1.1
W
Mercury
Cesar-Senpai
Mercury
6
16
15
0.84
W
The Morrigan
GaspingAlien
The Morrigan
11
4
11
4.13
W
Cthulhu
JTDep64
Cthulhu
2
2
20
6
L
11
3
12
5.67
W
Nu Wa
RomerBear
Nu Wa
4
4
20
3.5
L
Odin
1
4
18
2.5
L
Cthulhu
THEREALNAPA
Cthulhu
6
5
19
3.1
W
Sun Wukong
Tree45PeecN1
Sun Wukong
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,136
Damage
115,762
123,747
Taken
112,029
109,337
Mitigated
90,907
14,449
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BrownCHUBB
The Morrigan
20,807
2,145
752
3,236
19,444
8,599
0
9,155
10,289
74,068
0
L
Jing Wei
Captain AYDS
Jing Wei
21,244
16,129
0
2,506
29,619
12,283
0
15,834
13,722
0
81,232
W
Mercury
Cesar-Senpai
Mercury
29,711
19,708
0
0
37,733
15,710
0
25,471
12,162
0
53,750
W
The Morrigan
GaspingAlien
The Morrigan
26,092
3,388
3,335
4,197
17,451
7,870
0
11,877
5,499
70,782
0
W
Cthulhu
JTDep64
Cthulhu
21,292
682
1,265
0
21,074
36,346
0
12,579
8,370
50,114
0
L
25,991
1,778
0
2,544
17,056
6,461
0
8,410
8,646
60,958
0
W
Nu Wa
RomerBear
Nu Wa
22,610
4,461
0
873
13,231
6,151
0
10,455
2,726
59,552
0
L
Odin
13,469
1,867
0
2,292
22,661
25,566
0
16,054
6,607
0
29,458
L
Cthulhu
THEREALNAPA
Cthulhu
24,625
358
3,119
0
34,967
56,428
0
20,541
14,426
78,840
0
W
Sun Wukong
Tree45PeecN1
Sun Wukong
16,057
1,674
0
2,165
22,540
24,830
0
11,041
11,424
0
53,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,543
Gold Earned
85,703
413
Minions Killed
379
16
Camps Cleared
7
1,763,776
Distance Traveled
1,773,623
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
17,297
961
114
6
2
295,630
0
L
Jing Wei
16,743
930
110
6
10
358,986
2
W
Mercury
17,157
953
34
2
6
375,187
0
W
The Morrigan
17,938
997
111
6
0
314,405
2
W
Cthulhu
17,105
950
76
4
0
376,513
0
L
Scylla
17,423
968
86
5
2
353,417
0
W
Nu Wa
16,781
932
84
5
1
320,102
0
L
Odin
15,141
841
24
1
0
386,239
0
L
Cthulhu
16,939
941
79
4
2
369,504
0
W
Sun Wukong
16,722
929
74
4
0
387,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role